http://singularitymods.livejournal.com/ ([identity profile] singularitymods.livejournal.com) wrote in [community profile] singularityooc2010-06-28 08:53 pm
Entry tags:

I N F O ; A P P L I C A T I O N S

APPLICATIONS ARE CLOSED
They will open on 01/08
RESERVES ARE OPEN
They will close on 01/08

An image in pinks and oranges of an annular space station orbiting a small planet studded with towers that reach into space. Other planets hover nearby, and a few stars show through the nebular dust in the background.

app and character limits
Players may app up to two characters per app round, and can play up to a maximum of ten. Moderators reserve the right to restrict how many characters a current player may apply for if it appears they are having difficulty maintaining activity with their existing characters. While not an absolutely immutable rule, before a player applies for further characters, we would like to see one post a month from all their characters already in the game or regular commenting on other characters' posts. This is not an AC requirement and no one will be removed from the game for not meeting it. It is a guideline to help ensure that our players can keep up with their character load.

Since we accept AU characters and characters with CR from other games, we have a restriction on how many copies of a character can be in the game at a time before they become unavailable. As such, only one canon, one AU, and one other game CR AU will be accepted, for a total of three different versions. In the case of malleable protagonists, we allow three different versions. That could be three "canon" versions, or two canon and a CR AU, or any other combination. This is still the same effective cap in number as for other character types, but includes a little flexibility about how we define AUs for the purposes of the game, since any two Couriers or Grey Wardens can be very different, yet equally canonical.

During the app round, a mod will reply with acceptance, rejection, or request for revisions as soon as possible. Please note that the mods and app team make a strong effort to respond to apps in the order received, but the mods may appear to skip over some apps depending on their familiarity with the canon or because of ongoing discussion amongst the team. Some apps are easier calls than others, but no app is ignored. If you would like to know the status of your application at any time, please ask a mod. When apps are closed, (stated in the status block at the top of this page) reserves will open here.
what is appable
For the most part, any character is appable, provided the player can demonstrate the ability to play them. Singularity accepts characters from all media, with a few exceptions:
  • Media not available in English in any form, even fan translations.
  • Fan characters.
  • Real people, unless deceased and from a fictionalized portrayal. (Examples: The American Founding Fathers from 1776, Nicola Tesla from The Prestige, William Shakespeare from Shakespeare in Love.)
  • Mythological/folkloric characters, unless taken from a specific adaptation. (Examples: Hades from Disney's Hercules, the Archangel Gabriel from Hellblazer, Constantine, or The Prophecy, Amaterasu from Okami.)
Singularity does accept minor characters with little canon, but we require that the application thoroughly flesh out their personalities with well-reasoned extrapolation from what canon information is available.

Occasionally, a rapidly-developing canon like Homestuck or Red vs Blue may throw plot curveballs. For well-established characters, this is not usually a problem, but minor characters may be substantially altered by new information. While not strictly banned, if your character is likely to be affected by revelations in the near future, we ask that you hold off on an application until the story arc is resolved.
original characters
Original characters are welcome, but only from existing players. This might seem unfair to some applicants, but we'd like to see how a player performs with someone else's character before playing their own. OC apps are given closer scrutiny than fandom apps, because we are essentially serving as editors in their case. Fandom characters have already been through the editorial process, and have been vetted for inconsistencies and implausibility. (Some more successfully than others, but we work with what we have.)
playing closely-related characters
As a general rule, a single player is not allowed to app two closely-associated characters. These would be siblings, lovers, close companions or rivals, etc, regardless of whether one is canon and one is AU. An exception is made for characters who naturally "go together." For example, 3 and 4 from 9, or Doc infected with O'Malley from Red vs Blue (since O'Malley has a different personality inside Doc as opposed to inside someone else). Players don't have to app pairs like these together, but they have the option. Additionally, both characters will count toward your character limit, so please app wisely.

Another exception: characters with multiple personalities, whether perfectly healthy and functional or resulting from a psychological condition like Dissociative Identity Disorder can arrive with those personalities intact, and will count as only one character, regardless of how many identities they have.
playing physically-incompatible characters
Characters that are physically incompatible with the human-scaled, O2 environment of the station may be converted to a more compatible state--for instance, Na'vi from Avatar would be able to breathe oxygen, and Omega Supreme from Transformers might find himself only as tall as Optimus Prime. Characters without independent bodies (for example, the AI Cortana from Halo) have the option of being inserted into a mechanical body or some sort of mobile platform. They can always switch out to another body later.

If you have a character with attributes not covered here and are not sure how they might live in Singularity, please visit the Contact page to speak to a mod or app team member.
apping from alternate universes or timelines
Singularity accepts multiples of all characters, but only one "canon"/original universe (OU) version of anyone. All others have to be alternate universe (AU). The least complicated AUs are the canon AUs, like the Kingdom Hearts versions of Square Enix characters or the various Commanders Shepard from Mass Effect. "Canon AU" is something of a misnomer; malleable protagonists and canons with multiple continuities are equally canonical and the apps are judged as such, but any duplicates are considered AUs for game bookkeeping purposes, such as community tags and caps on the number of multiples. Player-made AUs are also appable. However, this doesn't mean that any given player-created AU is going to be a good match for the game. You should be able to explain convincingly why your version of the character fits and will be playable while remaining recognizably a canon character.

For instance, Commander Shepard can plausibly be male or female because the setting of Mass Effect is gender-egalitarian and the story does not change more than superficially with the player's choice of gender for their Shepard. On the other hand, an AU where Commander Shepard was not human--say, a Turian--would require the plot of the Mass Effect games to be entirely rewritten because it would change everything about the background and motivations of the character, and would make no sense without substantially altering the sociopolitics of the universe.

A case where gender would matter is for a Disney princess like Ariel from The Little Mermaid or Belle from Beauty and the Beast. Because of the gender roles assumed by the setting and the major effect this would have on the character's relationships and the story itself, it goes beyond the scope of an RP character to simply do a gender change.

Players may find it easier to app from AUs where one key event from after the story is well underway is altered--for example, if Luke Skywalker had accepted Darth Vader's offer at the end of The Empire Strikes Back. It is a challenge, but not an insurmountable one, to explain why Luke would have chosen differently in the AU. Star Wars would still be recognizable as Star Wars, and Luke as Luke. However, an AU where Luke and Leia were raised by Vader fundamentally alters the premise of the story; the plot of the Star Wars trilogy would be entirely different in a universe where Leia hadn't grown up on Alderaan as the adopted child of a Rebel leader and Luke had never been a farmer on Tatooine or met Ben Kenobi. The idea, while compelling, is material better suited for a fanfic than RP, where you as writer control not only your character, but other characters' reactions to them, and have the opportunity to set the stage for the reader and guide their expectations. RP is a collaborative exercise for creating and exploring stories jointly, and intricate AUs are a bad vehicle for this.

Mods and app team members do reserve the right to reject or ask for revisions on an AU app if that app includes AU information that does not seem to make sense for the character/canon being apped. If you are trying to AU a children's movie into an unnecessarily dark scenario with cannibalism and murder and what have you, or you've turned a serious, philosophically-inclined canon with adult themes into a lighthearted slapstick AU universe, you may be asked to change the AU to fit the canon better, or have your application rejected entirely if the mods can't see how the AU could be made acceptable. Keep in mind that canonmates and gamemates in general will be directly affected by your AU, and not everyone may be comfortable with what you've chosen. Signing up your character's canon friends to interact with someone from a world either substantially more horrifying or substantially sillier than their own is not particularly considerate to their existing players, or to any who may app in the future. As a rule of thumb, the more extreme an AU is, the harder it will be for castmates to interact with, and a good AU for the game should not deliberately put castmates off from interacting. Plausibility and interaction dynamics are especially important in AU applications.

An individual player is not allowed to app two versions of the same characters, no matter how distinct the AUs may be.

If you are at all unsure whether an AU concept is suitable or not for the game, visit the Contact page to discuss it with a mod or app team member.
apping from other game canons
"Can I app a character I used to play at another RP and keep their memories of having been there?"

Yes! Singularity considers game-canon RP characters as acceptable AUs. Just include all relevant character development under Setting, Personality, and the AU justification section. It's especially helpful if you can provide links to CR charts, threads and screencaps that help to illustrate how your character has changed.

Characters with CR imported from other games come with a few restrictions:
  • Any game devices (like microchips, collars, curses of gradual insanity, etc.) cease to function while in Singularity, but are not removed either. They might still become active during events.
  • On the other hand, any game-specific accessories, like that game's communicators, animal companions, or other equipment or resources they've accrued, do not accompany them unless carried on their person. These items will be nerfed as necessary upon the chracter’s arrival in Sacrosanct.
  • characters can recognize anyone they had CR with in a previous game, but only provided the other player consents. Players found to be using past CR to corner a different player into filling the same role will be subject to mod action.
  • ICness is still required. While your character no doubt has grown from their time spent in another game, it should not be so dramatic that they aren't recognizable.
Finally, while characters can obtain items and critters from their homeworlds in Zone 00, they can't obtain specific items from other RP worlds. This is still a game, not a pan-RP dressing room.
other guidelines
Players are expected to familiarize themselves with all of the game's information pages (linked at the bottom of each page) before playing. If anything is unclear, use the Contact & FAQ page to answer any questions prior to apping.

Serial apping, character squatting, and other activity issues can result in a warning, a strike, or the boot. Lying on the application in any capacity is grounds for expulsion. The same goes for plagiarism.

After you submit your app, the mods will evaluate it and come back with one of three responses: ACCEPTED, DECLINED, or REVISIONS. Instructions for any necessary revisions will be included in the response.

Apps posted during closed periods will be ignored until the next app round. Likewise, revisions submitted after the 72-hour window do not result in an automatic rejection, but will not be judged until the next round.

to apply
The application is divided into four parts: Player Information, Character Information, OC/AU Justification, and Samples. There is no upper limit on the length of apps.
Player Information
Your Nickname:
OOC Journal: A sock is fine.
Under 18? Singularity does not have an age limit; this is just for reference. Please be honest. Lying about your age is grounds for expulsion from the game.
Email/IM:
Characters Played at Singularity:
Character Information
Name: Personal name - family name, aka Western order.
Name of Canon: If apping an OC, just put "original."
Canon/AU/Other Game CR:
Reference: Links to a wikia page, fansite, scanlations, etc. For obscure characters without a lot of information available, the more references the better. For OCs, a link to any place containing an applicable run-down of their story is helpful.
Canon Point: Please don't just say "end of S4, E26." "Right after he finds out his mother's dead at the end of S4, E26" is much easier to understand for those not canon-familiar.
Setting: Please describe your character's canon setting in a way that would help someone who is not already familiar gain an understanding of the universe. This doesn't mean the plot, but rather the major factors which shape their world and make it [if at all] different from ours. Is it our modern-day Earth with a slight twist? Is it the 22nd century and humans are part of a galactic community? What are the political bodies? Does magic exist? How is it used and by whom? You are encouraged to describe your character's role in the context of this world, so we can get a better perspective of who they are. Are they a normal high school girl? An adviser to a king? The leader of the Autobots? This is especially important for OCs and AUs, so please take all the space you need.

This section should not necessarily be identical for characters from the same canon. Just as one character's highlight episode may not be important to another character's history section, not all details of the universe are equally relevant to all characters who share a universe. Any Star Wars app should at least mention the Force and the Jedi, but they are far more important for Luke Skywalker than they are for Han Solo, and the setting writeup should reflect that. Conversely, details about underworld are important for Han, but not for Luke.

Please be aware: We do not want a plot summary. This is not a history section. If you would like to write a summary and include it in the reference section, please feel free to do so, but it is not required. Applications that go into detail about plot yet do not provide a solid explanation of the universe itself will be sent back for revisions. This is by far the most common reason we request revisions on otherwise good applications; before including plot events in this section, please consider whether they are relevant to an explanation of the setting rather than the story.

A decent rule of thumb for which plot details are necessary for this section is to think about what events in the history of the canon universe brought it to the state it's in at the point in the timeline from which you're taking your character. Those are the pieces of information that help explain the setting. Events which have a significant impact on your character but not on the universe are better covered in the personality section. Events which are not watersheds for the world or your character are better left out entirely.

We request setting rather than history because a plot summary provides little insight into character. Being able to explain the setting and your character's role in it in a coherent fashion demonstrates your understanding of both canon and character.

Personality: Describe your character's personality. This would include their outlook, motivations, general experiences, and anything you feel necessary in order to communicate who they are as a person. Referencing events in their canon to support your interpretation is encouraged, but please don't provide pure summary without analysis.

For characters with little canon information, this section is especially important. Without much canon to fall back on, we need to see that you've thought out the character in a consistent way that's well-supported by whatever information is available. Minor characters almost invariably require extrapolation from pure canon to become fully-realized; this is the section where you should lay out that extrapolation.

Abilities and Weaknesses: Please outline, even if just in list format, your character's skills and/or capabilities, as well as their weaknesses. We would also like to see suggestions for power limitations if applicable. Please see below for details about what this entails.

Notes On Power Limitations: If your character has extraordinary and game-breaking abilities, such as teleportation, time manipulation, magic, telepathy, a gun that blows up planets, or anything that puts them at a significant advantage over every other character in the game, we would like to see your suggestions for power limitations. Singularity does not forbid powers, but we would like players to think of this as the setting for stories. Every character should have their ways of triumphing and every character should have ways of being defeated, even if they were the most powerful individual in their original setting, because we want to create plots and CR that are more than just ‘this guy is the most powerful guy ever and no one can stop him from doing what he wants.’ This goes for heroes as well as villains.

We want to see your suggestions for limitations because you, the player, would know best how to level down a character without making them unrecognizable or unplayable. You are welcome to lock abilities, downgrade overpowered weapons or items, or even AU weaknesses that don’t exist in canon--for example, playing a vampire character who suddenly finds the blood of willing victims far more nourishing than that of the unwilling. Another suggestion would be a ‘shot limit,’ where some ability that used to come naturally to the character in canon suddenly becomes extremely difficult and physically taxing and can only be used so many times a day. For powers like teleportation and telepathy, we have in the past asked players to keep these abilities confined to whatever zone or city the character is currently in.

As a rule of thumb, if your character has any kind of destructive ability that would damage the station significantly, like a hull breach, or kill another character without them being able to stop it, you want to limit that ability. Blowing up buildings is fine, as any involved characters may be able to escape such damage. Instant kills and blowing up entire cities are not fine.

Please note: If your character has any kind of ability that would directly affect another character in a way that can’t be countered, such as a telepath who always knows where everyone is all the time, you the player must always ask OOC permission of the other involved player(s) when your character uses that ability, whether or not that ability is being limited. An example of an ability that can can be countered is super strength, and this would not require OOC permission from other players to use. Mind powers, reading the future, telekinesis, and abilities like time manipulation cannot be countered and thus require OOC permission before they are used in-game.

The mods and app team reserve the right to recommend greater power limitations than what has been suggested by the player when they deem appropriate.

Inventory: There is no real limit to what characters can come in with, but please provide their starting inventory, including any weapons or other devices. Players can always acquire other items from the Junkyard.

As with powers, if your character regularly carries a conventional item of ridiculous destructive capability around (is that a canister of anti-matter in your pocket, or are you just happy to see us?), we ask that it not come through the Rift with them, or that it be damaged or reduced in power.

Appearance: This is most relevant for characters who do not have a canon appearance, or who are altered when brought to Sacrosanct. If using a PB, please provide the name and a link to a photo in addition to a description. Characters without bodies may be given them, or some other kind of mobile platform.
Characters with unconventional appearances, like the tachikoma from Ghost in the Shell or some of the more out-there Transformers designs also benefit from having a visual aid.

Age:
OC/AU Justification
If AU, how is your version different from canon, and how will that come across?
Again, AU versions need to make sense. We don't need a doctoral dissertation, but please take the time to walk us through your AU and how they fit together.
If OC, did you run your character through a Mary Sue litmust test?
Here's one, for reference: http://www.springhole.net/quizzes/marysue.htm
And another: http://www.ponylandpress.com/ms-test.html
And what did you score? There is no hard and fast score for rejection. It's just one factor we'll be looking at in regards to your application as a whole.
Samples
Log Sample: 200 words minimum. The setting can be their transition from their canon setting to Sacrosanct, a purely canon setting, or anything else really, as long as it shows how you will be playing them in the game. If you would like, you can use a sample thread or log in place of a log sample, but please clear it with a mod first.

Please write your sample to focus on your character's thoughts and motivations, rather than as a miniature fanfiction featuring multiple other characters. It's fine if other characters feature, but the majority of the sample should involve insight into your character. We have gotten some very good fic-like samples, but this section isn't just a test of your writing ability; we would like you to demonstrate understanding of the character, as well, sort of the "show" to the personality section's "tell."

Network Sample: Describe your character's first experience using the station's network. It can be text, voice, video, hologram, or game; intentional or accidental. Keep in mind that "the device turned on by itself!" just doesn't happen here.
sample applications
Several of our players were kind enough to grant us permission to use their applications as examples of what we're looking for:
Fill out the following application and submit it below:
thank you for your interest in Singularity
please contact the mods or app team with any questions

Welcome to Sacrosanct. Please watch your step:
setting - gameplay - taken - reserves
event archive - hiatus and drop - contact and faq
maps and locations - requests - job board - deaths
[livejournal.com profile] singularity_rpg (network) - [livejournal.com profile] singularitylogs (logs community)
[livejournal.com profile] singularityooc (OOC community) - [livejournal.com profile] singularityderp (crack and memes community)


IMPORTANT NOTICE:
Singularity is moving to Dreamwidth. To accommodate the move, the December reserve round is being extended through the first week of January. The January app round will run during the middle two weeks of the month. The new dates are reflected in the status block at the top of the page.

Please see [livejournal.com profile] singularityooc for announcements concerning the move and its effect on reserves and applications.

We apologize for any inconvenience, and thank you for your interest in Singularity!

SHODAN

[identity profile] machine-god.livejournal.com 2010-10-28 08:44 pm (UTC)(link)
WHAT IS IT YOU FEAR, HUMAN (http://machine-god.livejournal.com/703.html)

Re: ACCEPTED

[identity profile] machine-god.livejournal.com - 2010-10-31 02:19 (UTC) - Expand

BLU Soldier, Team Fortress 2

[identity profile] rocketjumpin.livejournal.com 2010-10-30 02:04 am (UTC)(link)
THERE, FINALLY (http://rocketjumpin.livejournal.com/383.html)

Feferi Peixes | Homestuck

[identity profile] cuttlefishcull.livejournal.com 2010-10-30 05:18 am (UTC)(link)
here~: http://cuttlefishcull.livejournal.com/2238.html#cutid1

BLU Engineer / Team Fortress 2

[identity profile] solvin-problems.livejournal.com 2010-10-30 07:43 am (UTC)(link)
Player Information ;
Your Nickname: Toasty
OOC Journal: N/A
Under 18? No.
Email/IM: toastybees@gmail.com/sentrylvr24
Characters Played at Singularity: None

Character Information ;
Name: Dell Conagher / BLU Engineer
Name of Canon: Team Fortress 2
Canon/AU/Other Game CR: Amatomnes
Reference:
http://www.teamfortress.com/engineer.htm
http://tf2wiki.net/wiki/Engineer
Canon Point: Post-Engineer Update
Setting: Dell originally comes from a 1950's-60's era Earth, though the laws of logic do not apply. People who die can be brought back to life. Teleportation is a functional technology. Australia is considered the most advanced civilization. A golden wrench can turn a man to gold. The list could go on.

This Earth is ruled by two rival companies owned by a set of twin brothers over 120 years old at least, being kept alive by a machine created by Engineer's grandfather. The Reliable Excavation and Demolition company and the Builder's League United fight endlessly over territory and intelligence while the mysterious Administrator pulls all the strings to seemingly keep them in a stalemate.

Dell probably plays a bigger part than his teammates as he used his grandfather's blueprints to develop new weapons and technology for himself (and subsequently BLU). But he holds no real power or stake in the Builder's League. Just a mercenary like the rest of them.

[identity profile] solvin-problems.livejournal.com 2010-10-30 07:44 am (UTC)(link)
Personality:

He's described as an "amiable, soft-spoken good ol' boy" on his biography and judging from the video and a few in-game responses, the Engineer is a polite and personable fellow. The Engineer is often depicted in official promotional material with a pleasant grin, not malicious, suggesting he's a cheery person most of the time. He's just happy to be doing what he does best: buildin' stuff. That isn't to say the man doesn't have a mean streak. When discussing the capabilities of his sentry guns, Engineer warns that "you best hope, [they're] not pointed at you" in a very dark and threatening tone that counters the warm and kind demeanor shown throughout the rest of the video. He isn't above making threats and trash talking in battle, but it seems that side of him only comes out where his job is concerned. Because his machines do most of the work, Engineer seems to be able to detach himself from who he is on and off the battlefield. He doesn't kill people, his guns do. He told you not to touch that darn thing, so it's not his fault if the opposing team are being dummies.

From the video, the Engineer is presented as being calm and cordial, having an air of confidence, but not to the point of arrogance. He's under enemy fire, but remains cool and collected enough to enjoy a beer and strum a tune on his guitar, knowing that his machines will eliminate any incoming enemies before they become any real threat to himself. The Engineer states with pride "I built that" in response to racking up sentry kills. He's pretty darn proud of the work he's put into his machines, showing that he's determined and ambitious in his endeavors, not one to slack off on the job because it'd make him look bad. In spite of his pride, he still remains a humble sort, saying "It weren't no thing" when successfully completing an objective.

If his vocabulary and the fact that he's got 11 PhDs in hard science weren't already any indication, the man is intelligent at a near genius level. His talk of practicality over philosophy suggests that he values reasoned, rational, and scientific thought over things such as faith and intuition which have no solid scientific grounding, though it'd be limiting to his education if he weren't open to more complex things that can't quantified. And though Engineer appears to keep calm and reasonable in high stress situations, that isn't to say that the Engineer is immune to pressure. In the heat of battle, he is capable of losing his cool in frustration. When his work is destroyed at the hands of an enemy, he will spout off mild curses and sound disappointed and upset in his responses. The man isn't devoid of such extremes of emotion, but other than such instances, the Engineer tries his best to keep his head level, retaining his ability to reason without his logic being clouded.

Abilities and Weaknesses:
+ Genius level intelligence, knowledgable in various fields of science, engineering, weaponry
- Overthinks problems. Has a tendency to obsess compulsively.
- Can go overboard with his inventions and experiments. A mad scientist.
+ Capable of designing and building numerous contraptions and machines from scratch
+ Possesses a robotic arm that functions as a hand as well as a tool to build
- Without robotic arm, he does not have a right hand.
- Can't tell a good joke.
+ Plays the guitar
+/- Easily swayed/influenced whenever BLU Soldier is involved.

Inventory:
- Standard BLU Uniform
- Toolbelt with Wrench
- The Texas Ten Gallon
- Gunslinger
- Toolbox
- 6' Extension Cord
- A blue bandanna around his neck.

Appearance:
A short, yet stocky build, fit from running around and hauling his toolbox all over the battlefield. Strong-jawed, he always seems to have stubble on his face and he appears to shave his head. Hair color is unknown, but likely to be a light brown color. He wears a pair of black soldering goggles most of the time, except when sleeping, showering, or more formal occasions. His uniform consists of a blue button up shirt and a pair of navy overalls, kneepads, a tool belt, work boots, a yellow hardhat worn backwards and one glove. The glove covers his robotic arm, the gunslinger.

Age: 39

Parker, Leverage

[identity profile] theniputitback.livejournal.com 2010-11-01 12:35 am (UTC)(link)
App here! (http://theniputitback.livejournal.com/736.html)

Lavernia Tucker; Red vs Blue: Revelation

[identity profile] has-a-hardline.livejournal.com 2010-11-02 07:08 pm (UTC)(link)
Oh my god, I actually got off my dick and finished this. (http://has-a-hardline.livejournal.com/1839.html)

Jun S-266 (Noble Three) Part 1

[identity profile] chttrbox-recon.livejournal.com 2010-11-05 03:18 am (UTC)(link)
Player Information ;
Your Nickname: Krakatau (aka 'Kraks')
OOC Journal: [livejournal.com profile] krakattack
Under 18? Nope
Email/IM: EleiShar
Characters Played at Singularity: n/a

Character Information ;
Name: Noble Three (Jun S-266)
Name of Canon: Halo: REACH
Canon/AU/Other Game CR: Canon
Reference: Halo Wiki – Jun S-266 (”http://halo.wikia.com/wiki/S-266”)
Halo Wiki – Noble Team (”http://halo.wikia.com/wiki/Noble_Team”)
Canon Point: Just after the chapter “The Package” when he's escorting Dr. Halsey to CASTLE Base
Setting: It's 500 years in the future, and humanity has been battling against a collection of alien races called the 'Covenant' for their very existence for the past few decades. They're outmatched, and outnumbered, and as hard as they try it only seems a matter of time before the Covenant locates Earth and eradicates humanity from the source.
Enter Dr. Catherine Halsey, who develops a hardly-legal project to create 'super soldiers', conscripting (aka kidnapping) seventy-five children that have proven fast, strong, intelligent, and lucky. Thirty-three of these children would grow up and survive the training and the augmentations to make up the company of Spartan-II soldiers. Originally created to combat insurrection problems before the war with the Covenant started, they were quickly redirected, and started to make a dent in the war.
Enter Colonol Ackerson, who never approved of Halsey's program. This may have been because of a jealous 'wish I'd thought of that' streak, however, as he started his own Spartan-III program, taking droves of children orphaned by the Covenant and putting them through similar training and augmentations, albeit at an accelerated pace so that they could be sent out into the field at the fresh age of twelve, where most of them were obliterated in high-risk, suicide missions. A very select few of these were pulled (more or less without Ackerson's permission or knowledge) to make up small fire teams for recon and detail, working closely with local militia and the remaining Spartan-IIs.
At the from which Jun is pulled, Reach, the last human stronghold before Earth, has just fallen into Covenant hands through their practice of heavy and sudden invasion and then subsequent 'glassing' of the planet. Though it's a dark time for humanity as a whole, Jun was witness to a possible weapon – knowledge – that could change the course of the war.

Jun S-266 (Noble Three) Part 2

[identity profile] chttrbox-recon.livejournal.com 2010-11-05 03:20 am (UTC)(link)
Personality:

Jun is as easy-going and laid-back as a Spartan can be, but don't let that fool you; in the field he's been called 'Rock Solid under pressure'. His signature weapon is the sniper rifle and he's certainly got talent with it; you don't get to be a member of Noble Team just because you have some witty repartee. He is prone to constant chatter, which has worried some of his superiors concerning the 'noise levels' appropriate for his reconnaissance missions. As his blabbing includes useful information, those he assists are usually willing to put up with it, though.
According the Legendary Edition Strategy Guide, he suffered from Post Traumatic Stress Disorder, and there's been worry about a relapse, citing he has detachment about the consequences of his actions. He's been cleared under the pretense that he's 'a rationalist, and a Spartan'. Time can only tell who was right about that. (pg. 16 "Although it is noted in his medical records that he has exhibited symptoms of PTSD in the past, there have been no indications of a relapse post-therapy [05/01/2550]")
As a sniper, he's used to working away from the team, scouting and reconnaissance, covering their asses from the sky, or keeping a vigilant eye on their progress on the ground. Despite that, he's still close to his team. He calls them by their given names, instead of their titles (in most cases). He does understand the importance of rank hierarchy where it counts, but is willing to be lax given most other situations, and isn't afraid of casual contact, such as when he brushed a burning ember from Jorge's armor (which, lets face it, wasn't much of a danger against MJOLNIR).
He's a gambler, but he's got a horrible poker face. While watching a private discussion between Carter and Kat, Jun asks Jorge 'so who's your money on?' and then acts surprised when Jorge chooses Kat, despite Jorge's solid assertions that 'she's always had him dialed in'. Also, when Kat was sniped. Jun was the only one who visibly started the instant it happened, unable to hide the shock and horror he must have felt. Perhaps a small thing, considering the next few moments had all them covering fire while Six dragged Kat into the bunker, but when dealing with Spartans in full armor, nuance is everything.

He's quoted in the firefight voice preview as saying “I kill the enemy, I do not hate them.” Which leads me to believe he has some sort of a deeper spiritual bent. This, of course, would go against his entire upbringing and training in the Spartan program, not to say they'd been trained as ruthless killers, but just that there wasn't a lot of space for theology. However, this quote always stood out to me, and makes the me feel that deep down he does share an empathy for all things, even if it's overshadowed by his training and his tendency to detach. Perhaps it's because of this that he has that detachment.
I also believe that his humor is a sort of coping mechanism, possibly even connected to that hidden spirituality. I know I've heard countless stories over the years, and known plenty of people who use humor as a way of easing tense situations, or redirecting anger or anxiety or other stressful feelings. Most memorable is an interview I'd seen with Robin Williams, that he'd spent the majority of his upbringing making it a point to try and get his mother to laugh or smile, and that's one of the things that formed his amazing sense of humor. Jun, I feel, is not much different. It's his way of dealing with the horrors of war.

Abilities and Weaknesses: He's got an eye for detail and a steady hand, an ace with the sniper rifle but isn't cocky about it. He's good under pressure.
He does talk too much, even if it is mostly informative, and dear god do NOT touch his cooking. You're just asking for trouble.
Inventory:
Armor: Mark V MJOLNIR power-armored assault suit, Scout helmet with the Hardened Uplink/Remote Senseor package (HU/SR), Tactical/Patrol chestpiece, Sniper Variant shoulder pieces (Combat knife on right shoulder, additional Armor Piercing Rounds on left), FJ/PARA knee guards.
Weapons:
SRS99 SNIPER RIFLE (magazine size; 4 rounds, max reserve; 20) 5x and 10X zoom

\o/

[identity profile] chttrbox-recon.livejournal.com - 2010-11-08 02:28 (UTC) - Expand

RED Medic | Team Fortress 2 | 1/3

[identity profile] enough-bodybags.livejournal.com 2010-11-07 09:24 am (UTC)(link)
Player Information ;
Your Nickname: Xander
OOC Journal: [livejournal.com profile] evil_kimba
Under 18? No
Email/IM: evilkimba (at) gmail (dot) com / AIM: xanthefagamuffin
Characters Played at Singularity: n/a
Edited 2010-11-07 09:24 (UTC)

RED Medic | Team Fortress 2 | 2/3

[identity profile] enough-bodybags.livejournal.com 2010-11-07 09:24 am (UTC)(link)
Character Information ;
Name: RED Medic
Name of Canon: Team Fortress 2
Canon/AU/Other Game CR: Canon
Reference: Right here. (http://wiki.teamfortress.com/wiki/Medic)
Canon Point: After the Horseless Headless Horsemann update.
Setting: Medic comes from a universe that's slightly altered from our own. It's set in 1968 and the world is owned by two corporations that are constantly at war with each other: Reliable Excavation and Demolition (RED) and Builder's League United (BLU).
Personality: The Medic is irritable. He'll snap at people who aren't working as well as he think they should. He calls people stupid on a regular basis at the slightest mistake. He almost enjoys insulting people he thinks are stupid or inefficient. He himself is very intelligent.

The Medic is, however, dutiful. Above all, he's a doctor, even if he's got a sadistic streak that borders on maniacal. He'll heal people so they can kill others. His priorities can be a bit skewed towards his own curiosity. He'll only help those (medically, that is) that are intriguing to him if they aren't on his team.

Towards his teammates, he can be a little more caring, but he's still just as harsh on them. He won't hesitate to tell them when they're being stupid, but he'll also back them up 100%. If he gets hurt because of his team, however, they'll never hear the end of it.The Medic is a very curious and sadistic person. He likes experimenting on people; helping them is merely a side effect of his primary goals. He has fairly high standards of how someone should act and will voice disappointment in them if they work below his standards, even going so far as to insult them. However, he will encourage someone that does good work and compliment them.

Further drawing from the quotes, he's slightly off-kilter with a very twisted sense of right and wrong. He laughs when people he's fighting against are hurt and when he gets revenge against someone. He is also a somewhat "typical" German for the time period and is very set in his ways. A quote that thoroughly describes his morals is: "Ze healing is not as rewarding as ze hurting."

He's also very impatient and demanding. He finds humour in macabre situations, like when he hurts someone. His sense of humour in and of itself is very twisted and will make jokes when people around him are dying. There's a quote where he starts to count the bodies and says that they didn't bring enough body bags.

Abilities and Weaknesses: The Medic is a support class, meaning he had relatively average health (150hp) with weapons not meant for direct combat. That isn't to say he's incapable of killing enemies if he has to, he just isn't really up to front line combat. He heals his teammates and, either from healing enough damage or attacking enemies with his Ubersaw, can either make them invincible for eight seconds or give critical hits for eight seconds (this depends on the Medigun he's using). Being a Medic, though, he's a walking target for most of the enemy team. He's an asset, but also very difficult to keep alive for very long on a team.

He's also pretty crazy and has a penchant for less-than-ethical experiments.
Inventory: His syringe gun (150 syringes loaded, 40 per clip), blutsauger (150 syringes loaded, 40 per clip), medigun, kritzkrieg, bonesaw, ubersaw, RED uniform, procedure mask, and ze goggles (they do nothing).
Appearance: A picture. (http://img.photobucket.com/albums/v25/EvilKimba/medic1.jpg)
Medic is an older man, in his mid-to-late 40s with dark hair that's grey along the temples and is also receding slightly. His face is long and stern, his age beginning to show in the deep wrinkles along the sides of his nose. He wears small, rounded glasses. His uniform consists of a long, reddish off-white coat with his class patch on the sleeves, a white shirt with a red tie, reddish brown uniform pants, tall boots, and a pair of thick red gloves. He also wears suspenders to hold up his medipack and a belt over top of his coat, along with several pouches on it. His face, unlike most of the others on his team, is always clean shaven with only the barest hint of stubble.

Age: Mid-to-late 40s, likely around 45-47.

Whoo-hoo!

[personal profile] whistlesatengineers - 2010-11-20 18:13 (UTC) - Expand

Bro Strider, Homestuck

[identity profile] puppetfetishist.livejournal.com 2010-11-16 03:50 am (UTC)(link)
Bros I am all up in this post FO SHIZZLE (http://puppetfetishist.livejournal.com/622.html#cutid1)

the shadow.

[identity profile] harpocratic.livejournal.com 2010-11-18 09:56 pm (UTC)(link)
I guess I'll just link my app like a cool kid. (http://harpocratic.livejournal.com/353.html)

(no subject)

[identity profile] harpocratic.livejournal.com - 2010-11-22 20:28 (UTC) - Expand

Kaylee, Firefly

[identity profile] cupcake-dress.livejournal.com 2010-11-25 06:30 am (UTC)(link)
"Everything's shiny, Captain." (http://cupcake-dress.livejournal.com/689.html)

Toothless; How To Train Your Dragon

[identity profile] ysonightfurious.livejournal.com 2010-11-26 07:37 am (UTC)(link)
/vomits into your lap (http://ysonightfurious.livejournal.com/1222.html)

Hopefully this goes in...

[identity profile] alwaysf-aithful.livejournal.com 2010-11-29 05:02 am (UTC)(link)
http://alwaysf-aithful.livejournal.com/978.html#cutid1
circuitry: (R3D 1S TH3 MOST D3L1C1OUS COLOR)

Terezi Pyrope | Homestuck

[personal profile] circuitry 2010-12-03 04:30 pm (UTC)(link)

(no subject)

[personal profile] circuitry - 2010-12-07 07:06 (UTC) - Expand

Re: REVISIONS REQUESTED

[personal profile] featheryasshole - 2010-12-07 19:01 (UTC) - Expand

Re: ACCEPTED

[personal profile] featheryasshole - 2010-12-10 05:56 (UTC) - Expand

[identity profile] sgt-crockets.livejournal.com 2010-12-04 01:30 am (UTC)(link)
APP GOES HERE (http://sgt-crockets.livejournal.com/2463.html)

ACCEPTED

[identity profile] vespa-americana.livejournal.com - 2010-12-07 07:07 (UTC) - Expand

John Egbert | Homestuck

[identity profile] ectobiology.livejournal.com 2010-12-05 02:34 am (UTC)(link)
this is going to be awesome. maybe. actually, it will probably be just okay but that's okay too! (http://ectobiology.livejournal.com/704.html#cutid1)

Re: ACCEPTED

[identity profile] ectobiology.livejournal.com - 2010-12-07 06:19 (UTC) - Expand

Red Snout, Original Character

[identity profile] raptorwithagun.livejournal.com 2010-12-05 08:10 pm (UTC)(link)
More raptors. (http://raptorwithagun.livejournal.com/885.html)

Eridan Ampora || Homestuck

[identity profile] fuckinfeelins.livejournal.com 2010-12-06 03:57 am (UTC)(link)
did someone say more trolls

i think i heard someone say more trolls o boy
(http://fuckinfeelins.livejournal.com/680.html)

Dave Strider || Homestuck

[identity profile] timeturntable.livejournal.com 2010-12-12 02:05 am (UTC)(link)
App's under the cut. (http://timeturntable.livejournal.com/644.html#cutid1)

Sorry again for the retraction last month - feeling better with his voice now. Additionally, if Dave does get in, I won't be posting until the 17th.

Thanks again, and sorry for the confusion!

ACCEPTED

[identity profile] timeturntable.livejournal.com - 2010-12-14 05:07 (UTC) - Expand

Cindy Meltzer, Bioshock

[identity profile] thiswaydaddy.livejournal.com 2010-12-12 09:38 pm (UTC)(link)
So I noticed there aren't enough monsters... (http://thiswaydaddy.livejournal.com/560.html)

Eridan(AU) Application

[identity profile] wandless-fish.livejournal.com 2010-12-14 01:02 am (UTC)(link)
Application!! (http://wandless-fish.livejournal.com/1226.html)

Jack Ryan; Bioshock

[identity profile] i-would-kindly.livejournal.com 2010-12-14 04:57 am (UTC)(link)
Pardon my rambling (http://i-would-kindly.livejournal.com/827.html)

[identity profile] mcfussyfangs.livejournal.com 2010-12-14 08:44 am (UTC)(link)
Always bugging and fussing and meddling. What is her deal? (http://mcfussyfangs.livejournal.com/1786.html)

[identity profile] mcfussyfangs.livejournal.com 2010-12-14 08:44 am (UTC)(link)
I CLAIM THIS PAGE IN THE NAME OF FASHION!

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