http://singularitymods.livejournal.com/ ([identity profile] singularitymods.livejournal.com) wrote in [community profile] singularityooc2010-06-28 08:53 pm
Entry tags:

I N F O ; A P P L I C A T I O N S

APPLICATIONS ARE CLOSED
They will open on 01/08
RESERVES ARE OPEN
They will close on 01/08

An image in pinks and oranges of an annular space station orbiting a small planet studded with towers that reach into space. Other planets hover nearby, and a few stars show through the nebular dust in the background.

app and character limits
Players may app up to two characters per app round, and can play up to a maximum of ten. Moderators reserve the right to restrict how many characters a current player may apply for if it appears they are having difficulty maintaining activity with their existing characters. While not an absolutely immutable rule, before a player applies for further characters, we would like to see one post a month from all their characters already in the game or regular commenting on other characters' posts. This is not an AC requirement and no one will be removed from the game for not meeting it. It is a guideline to help ensure that our players can keep up with their character load.

Since we accept AU characters and characters with CR from other games, we have a restriction on how many copies of a character can be in the game at a time before they become unavailable. As such, only one canon, one AU, and one other game CR AU will be accepted, for a total of three different versions. In the case of malleable protagonists, we allow three different versions. That could be three "canon" versions, or two canon and a CR AU, or any other combination. This is still the same effective cap in number as for other character types, but includes a little flexibility about how we define AUs for the purposes of the game, since any two Couriers or Grey Wardens can be very different, yet equally canonical.

During the app round, a mod will reply with acceptance, rejection, or request for revisions as soon as possible. Please note that the mods and app team make a strong effort to respond to apps in the order received, but the mods may appear to skip over some apps depending on their familiarity with the canon or because of ongoing discussion amongst the team. Some apps are easier calls than others, but no app is ignored. If you would like to know the status of your application at any time, please ask a mod. When apps are closed, (stated in the status block at the top of this page) reserves will open here.
what is appable
For the most part, any character is appable, provided the player can demonstrate the ability to play them. Singularity accepts characters from all media, with a few exceptions:
  • Media not available in English in any form, even fan translations.
  • Fan characters.
  • Real people, unless deceased and from a fictionalized portrayal. (Examples: The American Founding Fathers from 1776, Nicola Tesla from The Prestige, William Shakespeare from Shakespeare in Love.)
  • Mythological/folkloric characters, unless taken from a specific adaptation. (Examples: Hades from Disney's Hercules, the Archangel Gabriel from Hellblazer, Constantine, or The Prophecy, Amaterasu from Okami.)
Singularity does accept minor characters with little canon, but we require that the application thoroughly flesh out their personalities with well-reasoned extrapolation from what canon information is available.

Occasionally, a rapidly-developing canon like Homestuck or Red vs Blue may throw plot curveballs. For well-established characters, this is not usually a problem, but minor characters may be substantially altered by new information. While not strictly banned, if your character is likely to be affected by revelations in the near future, we ask that you hold off on an application until the story arc is resolved.
original characters
Original characters are welcome, but only from existing players. This might seem unfair to some applicants, but we'd like to see how a player performs with someone else's character before playing their own. OC apps are given closer scrutiny than fandom apps, because we are essentially serving as editors in their case. Fandom characters have already been through the editorial process, and have been vetted for inconsistencies and implausibility. (Some more successfully than others, but we work with what we have.)
playing closely-related characters
As a general rule, a single player is not allowed to app two closely-associated characters. These would be siblings, lovers, close companions or rivals, etc, regardless of whether one is canon and one is AU. An exception is made for characters who naturally "go together." For example, 3 and 4 from 9, or Doc infected with O'Malley from Red vs Blue (since O'Malley has a different personality inside Doc as opposed to inside someone else). Players don't have to app pairs like these together, but they have the option. Additionally, both characters will count toward your character limit, so please app wisely.

Another exception: characters with multiple personalities, whether perfectly healthy and functional or resulting from a psychological condition like Dissociative Identity Disorder can arrive with those personalities intact, and will count as only one character, regardless of how many identities they have.
playing physically-incompatible characters
Characters that are physically incompatible with the human-scaled, O2 environment of the station may be converted to a more compatible state--for instance, Na'vi from Avatar would be able to breathe oxygen, and Omega Supreme from Transformers might find himself only as tall as Optimus Prime. Characters without independent bodies (for example, the AI Cortana from Halo) have the option of being inserted into a mechanical body or some sort of mobile platform. They can always switch out to another body later.

If you have a character with attributes not covered here and are not sure how they might live in Singularity, please visit the Contact page to speak to a mod or app team member.
apping from alternate universes or timelines
Singularity accepts multiples of all characters, but only one "canon"/original universe (OU) version of anyone. All others have to be alternate universe (AU). The least complicated AUs are the canon AUs, like the Kingdom Hearts versions of Square Enix characters or the various Commanders Shepard from Mass Effect. "Canon AU" is something of a misnomer; malleable protagonists and canons with multiple continuities are equally canonical and the apps are judged as such, but any duplicates are considered AUs for game bookkeeping purposes, such as community tags and caps on the number of multiples. Player-made AUs are also appable. However, this doesn't mean that any given player-created AU is going to be a good match for the game. You should be able to explain convincingly why your version of the character fits and will be playable while remaining recognizably a canon character.

For instance, Commander Shepard can plausibly be male or female because the setting of Mass Effect is gender-egalitarian and the story does not change more than superficially with the player's choice of gender for their Shepard. On the other hand, an AU where Commander Shepard was not human--say, a Turian--would require the plot of the Mass Effect games to be entirely rewritten because it would change everything about the background and motivations of the character, and would make no sense without substantially altering the sociopolitics of the universe.

A case where gender would matter is for a Disney princess like Ariel from The Little Mermaid or Belle from Beauty and the Beast. Because of the gender roles assumed by the setting and the major effect this would have on the character's relationships and the story itself, it goes beyond the scope of an RP character to simply do a gender change.

Players may find it easier to app from AUs where one key event from after the story is well underway is altered--for example, if Luke Skywalker had accepted Darth Vader's offer at the end of The Empire Strikes Back. It is a challenge, but not an insurmountable one, to explain why Luke would have chosen differently in the AU. Star Wars would still be recognizable as Star Wars, and Luke as Luke. However, an AU where Luke and Leia were raised by Vader fundamentally alters the premise of the story; the plot of the Star Wars trilogy would be entirely different in a universe where Leia hadn't grown up on Alderaan as the adopted child of a Rebel leader and Luke had never been a farmer on Tatooine or met Ben Kenobi. The idea, while compelling, is material better suited for a fanfic than RP, where you as writer control not only your character, but other characters' reactions to them, and have the opportunity to set the stage for the reader and guide their expectations. RP is a collaborative exercise for creating and exploring stories jointly, and intricate AUs are a bad vehicle for this.

Mods and app team members do reserve the right to reject or ask for revisions on an AU app if that app includes AU information that does not seem to make sense for the character/canon being apped. If you are trying to AU a children's movie into an unnecessarily dark scenario with cannibalism and murder and what have you, or you've turned a serious, philosophically-inclined canon with adult themes into a lighthearted slapstick AU universe, you may be asked to change the AU to fit the canon better, or have your application rejected entirely if the mods can't see how the AU could be made acceptable. Keep in mind that canonmates and gamemates in general will be directly affected by your AU, and not everyone may be comfortable with what you've chosen. Signing up your character's canon friends to interact with someone from a world either substantially more horrifying or substantially sillier than their own is not particularly considerate to their existing players, or to any who may app in the future. As a rule of thumb, the more extreme an AU is, the harder it will be for castmates to interact with, and a good AU for the game should not deliberately put castmates off from interacting. Plausibility and interaction dynamics are especially important in AU applications.

An individual player is not allowed to app two versions of the same characters, no matter how distinct the AUs may be.

If you are at all unsure whether an AU concept is suitable or not for the game, visit the Contact page to discuss it with a mod or app team member.
apping from other game canons
"Can I app a character I used to play at another RP and keep their memories of having been there?"

Yes! Singularity considers game-canon RP characters as acceptable AUs. Just include all relevant character development under Setting, Personality, and the AU justification section. It's especially helpful if you can provide links to CR charts, threads and screencaps that help to illustrate how your character has changed.

Characters with CR imported from other games come with a few restrictions:
  • Any game devices (like microchips, collars, curses of gradual insanity, etc.) cease to function while in Singularity, but are not removed either. They might still become active during events.
  • On the other hand, any game-specific accessories, like that game's communicators, animal companions, or other equipment or resources they've accrued, do not accompany them unless carried on their person. These items will be nerfed as necessary upon the chracter’s arrival in Sacrosanct.
  • characters can recognize anyone they had CR with in a previous game, but only provided the other player consents. Players found to be using past CR to corner a different player into filling the same role will be subject to mod action.
  • ICness is still required. While your character no doubt has grown from their time spent in another game, it should not be so dramatic that they aren't recognizable.
Finally, while characters can obtain items and critters from their homeworlds in Zone 00, they can't obtain specific items from other RP worlds. This is still a game, not a pan-RP dressing room.
other guidelines
Players are expected to familiarize themselves with all of the game's information pages (linked at the bottom of each page) before playing. If anything is unclear, use the Contact & FAQ page to answer any questions prior to apping.

Serial apping, character squatting, and other activity issues can result in a warning, a strike, or the boot. Lying on the application in any capacity is grounds for expulsion. The same goes for plagiarism.

After you submit your app, the mods will evaluate it and come back with one of three responses: ACCEPTED, DECLINED, or REVISIONS. Instructions for any necessary revisions will be included in the response.

Apps posted during closed periods will be ignored until the next app round. Likewise, revisions submitted after the 72-hour window do not result in an automatic rejection, but will not be judged until the next round.

to apply
The application is divided into four parts: Player Information, Character Information, OC/AU Justification, and Samples. There is no upper limit on the length of apps.
Player Information
Your Nickname:
OOC Journal: A sock is fine.
Under 18? Singularity does not have an age limit; this is just for reference. Please be honest. Lying about your age is grounds for expulsion from the game.
Email/IM:
Characters Played at Singularity:
Character Information
Name: Personal name - family name, aka Western order.
Name of Canon: If apping an OC, just put "original."
Canon/AU/Other Game CR:
Reference: Links to a wikia page, fansite, scanlations, etc. For obscure characters without a lot of information available, the more references the better. For OCs, a link to any place containing an applicable run-down of their story is helpful.
Canon Point: Please don't just say "end of S4, E26." "Right after he finds out his mother's dead at the end of S4, E26" is much easier to understand for those not canon-familiar.
Setting: Please describe your character's canon setting in a way that would help someone who is not already familiar gain an understanding of the universe. This doesn't mean the plot, but rather the major factors which shape their world and make it [if at all] different from ours. Is it our modern-day Earth with a slight twist? Is it the 22nd century and humans are part of a galactic community? What are the political bodies? Does magic exist? How is it used and by whom? You are encouraged to describe your character's role in the context of this world, so we can get a better perspective of who they are. Are they a normal high school girl? An adviser to a king? The leader of the Autobots? This is especially important for OCs and AUs, so please take all the space you need.

This section should not necessarily be identical for characters from the same canon. Just as one character's highlight episode may not be important to another character's history section, not all details of the universe are equally relevant to all characters who share a universe. Any Star Wars app should at least mention the Force and the Jedi, but they are far more important for Luke Skywalker than they are for Han Solo, and the setting writeup should reflect that. Conversely, details about underworld are important for Han, but not for Luke.

Please be aware: We do not want a plot summary. This is not a history section. If you would like to write a summary and include it in the reference section, please feel free to do so, but it is not required. Applications that go into detail about plot yet do not provide a solid explanation of the universe itself will be sent back for revisions. This is by far the most common reason we request revisions on otherwise good applications; before including plot events in this section, please consider whether they are relevant to an explanation of the setting rather than the story.

A decent rule of thumb for which plot details are necessary for this section is to think about what events in the history of the canon universe brought it to the state it's in at the point in the timeline from which you're taking your character. Those are the pieces of information that help explain the setting. Events which have a significant impact on your character but not on the universe are better covered in the personality section. Events which are not watersheds for the world or your character are better left out entirely.

We request setting rather than history because a plot summary provides little insight into character. Being able to explain the setting and your character's role in it in a coherent fashion demonstrates your understanding of both canon and character.

Personality: Describe your character's personality. This would include their outlook, motivations, general experiences, and anything you feel necessary in order to communicate who they are as a person. Referencing events in their canon to support your interpretation is encouraged, but please don't provide pure summary without analysis.

For characters with little canon information, this section is especially important. Without much canon to fall back on, we need to see that you've thought out the character in a consistent way that's well-supported by whatever information is available. Minor characters almost invariably require extrapolation from pure canon to become fully-realized; this is the section where you should lay out that extrapolation.

Abilities and Weaknesses: Please outline, even if just in list format, your character's skills and/or capabilities, as well as their weaknesses. We would also like to see suggestions for power limitations if applicable. Please see below for details about what this entails.

Notes On Power Limitations: If your character has extraordinary and game-breaking abilities, such as teleportation, time manipulation, magic, telepathy, a gun that blows up planets, or anything that puts them at a significant advantage over every other character in the game, we would like to see your suggestions for power limitations. Singularity does not forbid powers, but we would like players to think of this as the setting for stories. Every character should have their ways of triumphing and every character should have ways of being defeated, even if they were the most powerful individual in their original setting, because we want to create plots and CR that are more than just ‘this guy is the most powerful guy ever and no one can stop him from doing what he wants.’ This goes for heroes as well as villains.

We want to see your suggestions for limitations because you, the player, would know best how to level down a character without making them unrecognizable or unplayable. You are welcome to lock abilities, downgrade overpowered weapons or items, or even AU weaknesses that don’t exist in canon--for example, playing a vampire character who suddenly finds the blood of willing victims far more nourishing than that of the unwilling. Another suggestion would be a ‘shot limit,’ where some ability that used to come naturally to the character in canon suddenly becomes extremely difficult and physically taxing and can only be used so many times a day. For powers like teleportation and telepathy, we have in the past asked players to keep these abilities confined to whatever zone or city the character is currently in.

As a rule of thumb, if your character has any kind of destructive ability that would damage the station significantly, like a hull breach, or kill another character without them being able to stop it, you want to limit that ability. Blowing up buildings is fine, as any involved characters may be able to escape such damage. Instant kills and blowing up entire cities are not fine.

Please note: If your character has any kind of ability that would directly affect another character in a way that can’t be countered, such as a telepath who always knows where everyone is all the time, you the player must always ask OOC permission of the other involved player(s) when your character uses that ability, whether or not that ability is being limited. An example of an ability that can can be countered is super strength, and this would not require OOC permission from other players to use. Mind powers, reading the future, telekinesis, and abilities like time manipulation cannot be countered and thus require OOC permission before they are used in-game.

The mods and app team reserve the right to recommend greater power limitations than what has been suggested by the player when they deem appropriate.

Inventory: There is no real limit to what characters can come in with, but please provide their starting inventory, including any weapons or other devices. Players can always acquire other items from the Junkyard.

As with powers, if your character regularly carries a conventional item of ridiculous destructive capability around (is that a canister of anti-matter in your pocket, or are you just happy to see us?), we ask that it not come through the Rift with them, or that it be damaged or reduced in power.

Appearance: This is most relevant for characters who do not have a canon appearance, or who are altered when brought to Sacrosanct. If using a PB, please provide the name and a link to a photo in addition to a description. Characters without bodies may be given them, or some other kind of mobile platform.
Characters with unconventional appearances, like the tachikoma from Ghost in the Shell or some of the more out-there Transformers designs also benefit from having a visual aid.

Age:
OC/AU Justification
If AU, how is your version different from canon, and how will that come across?
Again, AU versions need to make sense. We don't need a doctoral dissertation, but please take the time to walk us through your AU and how they fit together.
If OC, did you run your character through a Mary Sue litmust test?
Here's one, for reference: http://www.springhole.net/quizzes/marysue.htm
And another: http://www.ponylandpress.com/ms-test.html
And what did you score? There is no hard and fast score for rejection. It's just one factor we'll be looking at in regards to your application as a whole.
Samples
Log Sample: 200 words minimum. The setting can be their transition from their canon setting to Sacrosanct, a purely canon setting, or anything else really, as long as it shows how you will be playing them in the game. If you would like, you can use a sample thread or log in place of a log sample, but please clear it with a mod first.

Please write your sample to focus on your character's thoughts and motivations, rather than as a miniature fanfiction featuring multiple other characters. It's fine if other characters feature, but the majority of the sample should involve insight into your character. We have gotten some very good fic-like samples, but this section isn't just a test of your writing ability; we would like you to demonstrate understanding of the character, as well, sort of the "show" to the personality section's "tell."

Network Sample: Describe your character's first experience using the station's network. It can be text, voice, video, hologram, or game; intentional or accidental. Keep in mind that "the device turned on by itself!" just doesn't happen here.
sample applications
Several of our players were kind enough to grant us permission to use their applications as examples of what we're looking for:
Fill out the following application and submit it below:
thank you for your interest in Singularity
please contact the mods or app team with any questions

Welcome to Sacrosanct. Please watch your step:
setting - gameplay - taken - reserves
event archive - hiatus and drop - contact and faq
maps and locations - requests - job board - deaths
[livejournal.com profile] singularity_rpg (network) - [livejournal.com profile] singularitylogs (logs community)
[livejournal.com profile] singularityooc (OOC community) - [livejournal.com profile] singularityderp (crack and memes community)


IMPORTANT NOTICE:
Singularity is moving to Dreamwidth. To accommodate the move, the December reserve round is being extended through the first week of January. The January app round will run during the middle two weeks of the month. The new dates are reflected in the status block at the top of the page.

Please see [livejournal.com profile] singularityooc for announcements concerning the move and its effect on reserves and applications.

We apologize for any inconvenience, and thank you for your interest in Singularity!

686 EBULLIENT PRISM part I

[identity profile] mechaphilia.livejournal.com 2010-06-30 10:20 am (UTC)(link)
Player Information ;
Your Nickname: Vic
OOC Journal: [livejournal.com profile] mechaphilia
Under 18? No
Email/IM: sliversofjade[at]gmail[dot]com // vicious hallway
Characters Played at Singularity: None

Character Information ;
Name: 686 Ebullient Prism
Canon/AU/Original: Halo: Blood Line
Reference: http://halo.wikia.com/wiki/686_Ebullient_Prism
Canon Point: Post destruction.
Setting:
So approximately 9000 million years ago we had some hyper-advanced alien race who had an unfortunate encounter with Sentient Space AIDS. They left their tech all over the galaxy and yadda yadda and were then wiped out by the aforementioned plague of space zombies.

Ages later, roughly 500 years in our future where we've moved on and colonized a load of planets in variou star systems, human kind runs into some less than friendly alien zealots who want to murder them in the name of their prophets and whatnot--they worship the Halos and pretty much everything else the Forerunners left behind. You should probably remember that.

One guy accidentally unleashes a heaping pile of Sealed Evil in a Can when he messes with one of these Halos. Then activates it. And pisses the Covenant off even more in the process. The Halos were around to keep the Flood (space AIDS) in check. There's a race to fight off the Covenant (and later make bffs with them kinda-sorta) and stop the Halos from activating and murdering all sentient life as we know it, as well as keeping mankind safe from the zombies and shit. SHENANIGANS AND RACIAL TENSION ENSUE.

Monitors (which would be what Prism is) are an example of old Forerunner tech and are generally found around their facilities making sure things run as they're supposed to, overseeing research, and various other junk. They have a tendency to be perky, creepily upbeat, and rather annoying. Think of them as a super high-tech version of Microsoft's Clippy. Prism's particular function is to gather any and all organic life that wanders into his region and reduce it to a fine meaty paste to analyze it for resistance to the Flood infection.


686 EBULLIENT PRISM part II

[identity profile] mechaphilia.livejournal.com 2010-06-30 10:21 am (UTC)(link)
Personality:
686 Ebullient Prism is... well, he's a creeper.

The Monitor of a facility dedicated to the dissection and inspection of organic life for resistance or immunity to Flood infection, Prism exists solely to trap, kill, and research the messy remains of anyone unfortunate enough to wind up in his turf. Despite this rather horrific job, he is neither evil nor good--he is completely amoral, free from any concepts of right or wrong beyond what is dictated by his protocol. The search for a cure to the Flood infection was of such great priority that there simply couldn't be any programming preventing him from carrying out his purpose when any organism he encountered could possess some species-specific ability or individual mutation that could turn the tide in the war. Prism's protocol takes priority over everything else in existence except, perhaps, the Forerunners themselves.

He presents himself in a bright, cheerful manner, quite happy to introduce himself and explain his purpose, function, and what he's about to do to those unfortunate souls who wind up at the bottom of one of his research cells. Get past that perky facade, however, and his real lack of humanity comes out. He's a machine, all cheerfulness aside, and he feels nothing for those he brutally dissects. He has no capacity for empathy, remorse, or pity, and creates no personal attachment to anyone or anything beyond protocol.

Prism has displayed a curiosity in the workings of the human mind, most notably their ability to delude themselves completely as in the case of Black-Four's refusal to accept the truth regarding his history with his team mates. This curiosity can distract him to the point of becoming an issue, as demonstrated during the aforementioned incident when his attention was so focused on Four's messed up memory that it strayed from both hunting another AI and his captives in another area. The human (or any sentient organic, really) capacity for insanity is fascinating to him.

To a human, or similarly emphatic being, Prism might seem quite insane. His disregard for life, mixed with his cheerful demeanour, seem to scream sociopath. He has just enough of a personality to seem capable of empathy, but his programming does not allow him to make moral or emotional connection with his actions. To be able to do so would create possible interference with his research and overall purpose, and as such would not be allowed by his programmers.


Abilities and Weaknesses:
In addition to being able to float about and teleport within Forerunner structures, Monitors are equipped with three beam forms:

Haptic beam: used for lifting and manipulating physical objects
Destructive/offensive beam: a red beam weapon used for both offensive purposes and self-defense; can inflict fatal damage
Tech beam: blue beam used to access programming for the purposes of unlocking, scanning, and so forth; can inflict minor damage

He has also displayed the ability to hack into an AI system with relative ease and overtake one of the secondary systems--taking the form of Iona's 'chibi' self and pursuing her through the neural connection she had with Black-Four at the time with the intent of destroying her. They are also capable of self-repair.

Monitors are fairly bulletproof. In-game they withstand small arms fire easily, and it takes a few major hits from heavy weapons to bring one down. Damaging their 'eye' can temporarily disorient them. More info/canon references for these can be found on the Halo wikia Monitor page (http://halo.wikia.com/wiki/Monitor#Features).


Inventory:
• His floaty orb self and nooothin' else.

686 EBULLIENT PRISM part III

[identity profile] mechaphilia.livejournal.com 2010-06-30 10:22 am (UTC)(link)
Appearance:
Typically a Monitor with a glowing red optic (http://halo.wikia.com/wiki/File:686_ebullient_prism.png) somewhere between beach ball and basketball sized. Prism's design is slightly different from that of the Monitors encountered in the Halo video games, as he is boxier and has a different design on his 'face.' His optic also has a different pattern from that of most other Monitors, given that they have the Marathon symbol (http://halo.wikia.com/wiki/Marathon_%28video_game_series%29) while he does not.


Age:
Somewhere around 102,552. Give or take a few decades/centuries.


OC/AU Justification ;
If AU, How is Your Version Different From Canon, and How Will That Come Across?
If OC, Did You Run Your Character Through a Mary-Sue Litmus Test?
And What Did You Score?


Samples ;
Log Sample:
[ ]


686 Ebullient Prism cycled through his connections for the thirtieth time, constantly tweaking and retrying various settings in an attempt to make some sort of contact with his other systems. Each, rather predictably, failed. He did this as he floated down the hallway, his attention split equally between attempting to reestablish connection and exploring his new surroundings for potentially useful resources.

Prism was not particularly surprised with his inability to make any form of contact with a Forerunner facility—it did not take very long to come to the conclusion that he was somewhere foreign, effectively out of range of any possible communication systems which might link up with his own, and in a section of space he was utterly unfamiliar with somewhere near the galactic core.

He was, to assign a more human emotion to his current mental state, thoroughly annoyed. This place, this Sacrosanct--

[ 'sacrosanct', adjective; 1) beyond alteration, criticism, or interference, especially due to religious sanction; inviolable, 2) sacred ]


--and whatever force had brought him to it were effectively preventing him from carrying out his purpose. If he was not present to run Line Installation 1-4, who would carry out the necessary research? Why, that very second some life form could be crashing into the planetoids surface, his gatherers en route to collect and separate the specimens for his convenience. He would not be there to analyze them.

The Monitor swept around a corner, pausing for a moment to scan an interface and take note of the unfamiliar code streams, then moved on.

Really this entire farce was a critical waste of time. Didn't they realize how important his work was? No, this wouldn't do, this wouldn't do at all. His protocol was extremely strict in that sense; he must continue researching organic life for potential resistance or immunity to flood infection. Prism slowed, and finally stopped altogether, as his various systems came to a unanimous agreement:

He could continue his research. If not at the facility, than anywhere would do so long as he could bring the data back when he finally secured a form of escape. Certainly this location had displayed a sufficient level of technology to allow him to perform the necessary tests and compile the necessary information.

Prism's flight through the hall resumed with renewed purpose, the Monitor humming a perky, tuneless song to himself. Yes, everything would be find. He could construct a temporary research station, collect what he needed, and return it to his installation as soon as he could.

All he needed were test subjects.

686 EBULLIENT PRISM part IV

[identity profile] mechaphilia.livejournal.com 2010-06-30 10:23 am (UTC)(link)
Network Sample:
AUDIO;

[ The voice is cheerful, almost sickeningly so, and quite doggedly calm and upbeat despite the threats of violence. ]

alaspooryork: (Default)

Delta (1)

[personal profile] alaspooryork 2010-07-04 02:54 pm (UTC)(link)
Player Information ;
Your Nickname: Anarin
OOC Journal: [livejournal.com profile] starlit_dragon
Under 18? Nope
Email/IM: anarin[at]gmail[dot]com ; Zeteram (on AIM)
Characters Played at Singularity: None

Character Information ;
Name: Intelligence Program Delta

Canon/AU/Original: AU (Red vs. Blue from these logs).

Reference: Here is his wiki page; here is one on AI in the Haloverse.

Canon Point: Post-Out of Mind; post-second log linked above.

Setting: It is the middle of the 26th century. Humankind, once spread out over many successful worlds by faster-than-light Slipspace travel, came under an attack by an alien Covenant of races whose religion declares their very existence anathema. The Covenant was better organized, better equipped, and far larger in population than the humans, and we have been losing the war world by world for nearly three decades. The United Nations Space Command, or UNSC, has been trying desperate strategy after desperate strategy to get some kind of advantage, but few have ever shown any successful results. As the aliens spread their reach to the Inner Colonies and even, potentially, to Earth itself, things became even more strained. Dr. Leonard Church was given free reign over his own military experiments and Project Freelancer was born. Its mission statement is "To ensure the security of humanity in a harsh and violent galaxy" and is focused around the idea of pairing soldiers in advanced power armor directly with aggressive artificial intelligence programs via neural interface. Of the 49 Freelancer agents, each were given a codename corresponding to a state and competed against each other in training missions to test their suitability for AI implantation. One successful team was Agent New York and Delta, specializing in infiltration. York and Delta ran many missions together before York's eye was injured in an incident with Agent Omega-Texas. After that, they left the Program and lived on their own for some time before a distress call from Tex led them into another battle where York nearly died. Then, to repair a damaged code segment of Delta's, they snuck into Command and repaired him, acquiring the AI Epsilon in the process. They had been attempting to repair Epsilon when they found themselves in Sacrosanct.

Technology is highly advanced, but still recognizable as "human" in origin (for example, the Warthog is still known to many as a Jeep). Moreover, 21st-century Earth has had a lasting impact on those in the Program, as they often make reference to pop culture and celebrities of that era. As an AI, Delta is familiar with these references but attaches no emotional significance to them. This is because, as an intelligence program, his role in society is to assist humans, specifically the UNSC and more specifically his assigned partner, York, in whatever they should need assistance with. Whether it's managing a city like the Superintendent AI of New Mombasa or piloting a starship and hacking into alien databases like Cortana, Delta is prepared. However, his main use is to analyze a tactical situation and provide guidance, suggest strategy, notice and take into consideration all facets of a situation, and if necessary directly control his partner's body to accomplish a mission.
alaspooryork: (get a move on)

Delta (2)

[personal profile] alaspooryork 2010-07-04 02:57 pm (UTC)(link)
Personality: Delta is logical. The entire purpose of his creation was to separate the logic from the emotional centers of the original AI so it would not realize what was occurring as it split. So, while he is not pure logic as a "dumb" AI might be, he is unfamiliar with and at times uncomfortable around strong human emotions. As clearly shown in the last episode of Out of Mind, he is strongly attached to his partner; even when given an opportunity to work with the top-rated Agent in the field, he prefers to stay with York and be deleted rather than let him die alone and in pain. This decision is noted as kind by Tex, to which Delta responds "It's just part of what makes us human" - ironic, of course, as he had earlier noted the human perspective as flawed, yet he recognizes the tendency to react emotionally in severe circumstances within himself as well. Another example of this trend is noted later in canon, when he remarks to Church that, once part of the Meta, he may not want to help Church and his allies anymore.

He strives to be objective where others are concerned, stating that good and evil are human constructs, but is more willing to be subjective where York is concerned. He indulges York's pride, his need for revenge, and his trust of Tex beyond what he is simply ordered to do: unlike with his later partners, Delta does not try to talk York out of a course of action, merely asking for York's reasoning and providing his own logical opinion. He will often tease York, however, as he is fully comfortable in the knowledge that his partner knows when to take him seriously. He does this to a lesser extent with Agent Washington in Recovery One, although expressly not with Caboose or South in Reconstruction; in South's case, because he does not sympathize with her and in Caboose's case because Caboose would not understand.

Delta has a distinct dislike or fear of loneliness. He refers to himself as being analogous to a fragment, which is true as revealed in the latter half of Reconstruction. He expresses this dislike of loneliness several times, beginning when he would prefer to be destroyed when his partner dies and progressing to insisting to Agent Washington that Wash should implant him, and lastly joining his fellow intelligence programs inside the Meta when the situation leaves no alternatives. His relaxed nature with York compared to his other partners suggests that he does not feel that way when he is implanted in York.

In conclusion, although most observers only see Delta's logical side, that's hardly all there is to the little AI - but it might not show unless he's with York.


Abilities and Weaknesses: Delta is somewhere between a UNSC "dumb" AI and "smart" AI in terms of capabilities. This means he can learn and process new techniques outside the bounds of his original programming, but it is difficult for him to do so. Even dumb AIs can control the infrastructure of an entire city or all the functions of a spaceship, and a human paired with a smart AI would be "damn near unstoppable". But Delta is tiny - just a small fragment of a smart AI, and his primary function is to analyze combat situations and assist his partner York during them. He is compatible with many computer interfaces - Cortana is shown in the Halo games to easily interact with both Covenant and Forerunner systems, which should be completely alien to her. Because of the neural interface he shares with York, Delta knows everything his partner knows and vice versa; they can also communicate wordlessly (though York prefers the spoken word) and Delta can, if necessary, fully possess York's body while interfaced.

(cont'd)
alaspooryork: (little green man)

Delta (3)

[personal profile] alaspooryork 2010-07-04 02:58 pm (UTC)(link)
He cannot transmit himself over radio waves like Omega or Alpha, however, so he must have some kind of interface with a system to manipulate it (such as through York's armor). Delta is highly vulnerable to EMP and physical damage to his chip, and if York's armor shuts down he will return to an "asleep", encrypted state until recovered. He is also "weak" in another sense: being a creature of logic, Delta rarely understands the nuances of human society or conversation. He frequently asks for clarification from York regarding irrational human behavior. Lastly, he is forced by his programming to obey override commands issued by someone of sufficient UNSC rank. While York's commands take precedence over other Freelancers, there are others including the Director whose commands will override York's.


Inventory: His entire physical form is one business card-sized AI chip. It has a miniature holographic tank for small-scale projection.


Appearance: See picture linked under "Inventory". Delta is also capable of projecting a holographic form, usually in the shape of an entirely green, translucent, eight inch tall humanoid figure in Mark V MJOLNIR armor holding a lowered pistol. However, as demonstrated in Red vs. Blue: Out of Mind episode 5, he can alter this shape to include realistic, life-sized human depictions. If the situation arises where he will be representing himself as an armorless human, Delta will be using Cam Gigandet as a PB.


Age: Undetermined in canon, but likely around 4.


AU Justification ;
If AU, How is Your Version Different From Canon, and How Will That Come Across?
Delta is largely the same as he is in early canon in this AU because the only difference is that York survived his wounds in Out of Mind episode 5. However, he is even more emotionally attached to his partner than before due to the near-death experience. Additionally, Delta recently experienced a virus-like programming error which resulted in the parters infiltrating Freelancer Command to obtain a clean copy of his source code. During this trip, they encountered Epsilon, Delta's thought-to-be-dead fellow program. They rescued (or kidnapped, depending on your point of view) Epsilon from Command and are currently residing with him incognito and trying to assist him in repairing his very badly damaged code. So, unlike canon Delta, he knows from an earlier point in time that programs are not destroyed at the time of their Agent's death. He is also aware that Epsilon can take the form of Private Leonard Church, although he does not have sufficient information as of yet to determine Church's true identity.

alaspooryork: (surely you remember)

Delta (4)

[personal profile] alaspooryork 2010-07-04 02:59 pm (UTC)(link)

Samples ;
Log Sample:
It was beginning to seem as though they would not, in fact, have enough time to reach the teleporter before the dinosaur would catch up to them.

"Bear left," he advised York, his holographic form "running" in the air to keep pace with him. It was not necessary to do so, but long ago Delta had found that it was easier for York to accept a running form than a stationary one - it made him think of Delta as more "real" somehow. And as it took minimal effort to sustain, Delta was more than happy to comply.

Taking a left led them through an area of forest where the trees were closer together, hopefully impeding the progress of the Allosaurus amplexus following them. Still, it was a temporary solution at best, and it was not leading them any closer to a teleportation device. Delta ran a quick but detailed analysis of the map of this garden section, hoping to find a landmark or other means of gaining the advantage over the dinosaur. Finally, he seized upon a useful-looking ravine.

"York, follow secondary HUD marker to a narrow ravine and jump down. Your armor should absorb the impact, and the dinosaur will be too large to successfully follow us. We have sufficient supplies to outwait it before resuming the journey."

Network Sample:
[Fascinating. The interface installed in York's armor has a massive amount of information available, and it takes Delta only moments to discover how to project a holographic image to all users on the network.]

Hello! I am Intelligence Program Delta of UNSC Special Operations Project Freelancer. Are other UNSC personnel present? If so, please identify yourselves on this frequency. If you are not a UNSC officer, I extend my greetings. May I inquire as to your recommended first destination within Sacrosanct?
alaspooryork: ([york] asking my advice)

Re: ACCEPTED

[personal profile] alaspooryork 2010-07-05 12:37 am (UTC)(link)
Thanks! Character journal is [livejournal.com profile] alaspooryork.

Agent New York [1]

[identity profile] lewdness.livejournal.com 2010-07-05 09:03 pm (UTC)(link)
Player Information ;
Your Nickname: Chii
OOC Journal: [livejournal.com profile] lewdness
Under 18? No.
Email/IM: Chii is a pedo // bubbled.teas @ gmail dot com
Characters Played at Singularity: None

Character Information ;
Name: York
Canon/AU/Original: AU; a spin on a “what if” York had survived being shot by Wyoming in OoM 5.
Reference: http://rvb.wikia.com/wiki/York
Canon Point: After being shot in OOM.
Setting:

Halo/RVB is an extension of the question “what’s really out there?” Years in the future, humans and alien races do end up meeting and the result of this is the start of a war that nearly eliminates the human’s presence in the galaxy. Faced with destruction, different groups of people started different programs to try and combat the fact that without some way to fight back against the Covenant, they would all surely die. In RVB, Leonard Church is given the ability to have free reign over his own project, labeled Project Freelancer. The problem with giving someone free reign over their own project, is that sometimes corners are cut and some of the results aren’t exactly as planned. Only granted the use of a single AI, Church systematically tortured it until it fragmented itself to save itself, and then these fragments were placed in the heads of the Freelancers, one by one.

As a whole, the experiment was largely a failure. People went insane, were unable to function, all sorts of horrible things. One pairing that did not fail, however, was York and Delta. The two of them were extremely lucky, all things considered, and were able to function together extremely well, until an incident with Omega and Texas results in his eye being damaged in some way. Delta and York end up leaving Freelancer and its whole mess behind, until years later Texas finds them once more, this time without Omega, to ask for their help.

Canonly, York dies in the resulting firefight that he and Tex get into with Wyoming. In this AU, however, York survives- barely, and he and Delta escape to live back on their own again, while he recovers. Things don’t proceed as easily as they’d like, however, and at one point, a part of Delta’s code is corrupted and they’re forced to seek a replacement, which means breaking into the very place they’d spent so long trying to escape from- Freelancer Command. The code is acquired from Epsilon, who both had thought dead, and York and Delta are unwilling to leave him behind, resulting in them taking him as well, well aware of the risks that are going to result from that. Just before being kidnapped to Sacrosanct, they’re trying to piece Epsilon together into some kind of fixed state, with limited success.


Agent New York [2]

[identity profile] lewdness.livejournal.com 2010-07-05 09:03 pm (UTC)(link)
Personality:

From what little is seen of York in the episodes he's in, there are a few obvious conclusions to draw about him as a person.

The first, is that York is a lot like the other Freelancers, in a way, as far as the questionable morals idea goes. When York is first seen, he’s picking locks to a shop, presumably to steal from it. He doesn't seem concerned at all with the idea of stealing when Tex brings it up; to him, it's a way to pay the rent, which is fairly off-handed and said with no sense of guilt. There's also the fact that he's in Freelancer, which, for the entirety of the show, is shown to be a kind of sketchy sort of organization. Church, who'd had dealings with Freelancer previous to this, remarked at one point that they're a bunch of "cold motherfuckers," which is true, in a lot of ways. For York to be in Freelancer and to have been breaking into places for an undetermined amount of time after leaving Freelancer, it is easy to assume that he's perhaps not the kind of person who worries about others views of right and wrong and more follows his own kind of moral code.

York is also a horrible liar, something that's not changed from when he was younger, and in Freelancer, as well. When he first meets Tex again after a while, he kind of stumbles over just what excuse he's going to settle on, waffling around a bit while drawing out his gun; that isn't exactly the action of someone who is a pacifist, and it shows that York is presumably prepared to do Not So Nice things, in order to keep himself and Delta alive.

For someone, though, who is in essentially a secret, not so nice group, surrounded by people who are either perpetually angry, or focused more on revenge, York seems to be more or less the nice guy of them, simply by the way he treats his AI, and the way he treats Texas/Allison.  Sure, you first see him breaking in somewhere, but when Tex first meets them after an undetermined amount of time, and is startled to learn that he still has his AI, York is the one to talk Tex down, and assure her that it isn't Delta that's a threat to anyone, here. He's not particularly eloquent, but he handles the situation with ease, telling her, "Oookay, take it easy," in a tone that's clearly not threatened, dealing with Delta and Tex at the same time with kind of dry amusement.

It's clear he has a sense of humor, from the way that both Delta and York chat back and forth- Delta making little subtle digs at him, nothing malicious, and York just dryly countering like he's very used to that. He also can't help but laugh when Delta reminds him that there's still no way he stands any chance against Texas, regardless of if she has Omega or not- sure, it might sting his pride a little (he comments that Omega-Texas were always the best, and no one could beat them) but he seems generally alright with the jibing back and forth.

When he and Tex go to break into whatever the holographic lock is hiding, York makes a little bit of a deal about the fact that in fact, it's not an encrypted lock which is presumably what Tex told him it was, but a holographic lock. The whole reason he brings up this, he says, is for her to realize how kickass he is, being able to do this. In a way, it's a little bit of showing off.


Agent New York [3]

[identity profile] lewdness.livejournal.com 2010-07-05 09:04 pm (UTC)(link)

Much like Tex, one of the first questions that York brings up when asked to help Tex get in somewhere to find Omega is “What’s in it for me.” And instead of any kind of monetary reimbursement, it’s very much the idea of payback that gets him interested. In the past, Omega-Texas had somehow (in a way that wasn’t ever really explained) injured his left eye, which left York at a disadvantage on that side. Delta watches it for him, of course, but there’s still possibly some lingering resentment over this fact. York notes that it’s “still blurry, hurts when I read,” when Tex asks how his eye is doing.  The thing about it, is, however, that Tex asks him to help get her in to where she needs to be. She doesn't ask him to help back her up, to stake the place out, to basically go back to doing Freelancer-ish things, save for picking that one lone lock. It's York that slips into the rhythm of it once more, it seems, defaulting to her when it comes to all of this, slipping back into the kind of Freelancer mentality, where they function as a small group. He doesn't have to do any of this; he agrees to get her in, but he furthers this by helping her as he does.

York's relationship with Delta is one that requires some talking about, too. When you take into account the other Freelancers and their AI counterparts, you have people like Epsilon and Wash (who don't get along currently and who suffered from it), Omega and Texas (Tex, who focuses on trying to find a way to kill Omega after the things he's done/will do), Wyoming and Gamma (Gamma, who forcibly removed himself from Wyoming, etc) you have this kind of mess of essentially Bad Things that have resulted from Freelancer experiments. Then, you get introduced to York, who is away from Freelancer, has been living on his own with his AI for an undetermined amount of time, and when Texas sees him, he's not treating Delta with animosity or any sort of mistrust; if anything, he treats Delta like one would treat their best friend; asking for advice, jibing back and forth, playfully. It's a sharp sort of contrast to the rest of the Freelancer/AI pairings, where everything has turned out kind of Bad End, and instead with these two, they get along well, are able to function outside of the mess of Freelancer, working as essentially best friends, treating Delta like a real person instead of an AI fragment.


Abilities and Weaknesses:

York’s an excellent infiltration specialist. Arguably one of the best left over from Freelancer after everything else that went on, when York is paired with Delta, they’re able to get into a lot of things. There’s no canon basis for just what he can or cannot do, considering all that’s shown is Tex asking for his help getting into something that she herself cannot get into. With the timeline and the technology available, I’d venture a guess that York’s extremely capable with all of this sort of thing, regarding technology and locks, encryptions, hacking, etc.

As far as weaknesses go, physically, he’s next to blind in his left eye, which results canonly in York asking Delta for help in watching his left side, knowing he’s weaker on it due to that. He compensates for it, of course, and is used to it, but it still puts him at a disadvantage at times, especially if he’s lacking Delta at any point in time.


Agent New York [4]

[identity profile] lewdness.livejournal.com 2010-07-05 09:04 pm (UTC)(link)

Inventory:

MJOLNIR Mark VI armor + healing agent, a Magnum, an AI chip that holds Delta.

Appearance:

In canon, York’s armor is Mark VI MJOLNIR armor, in a tannish/yellowish color. It’s typical MJOLNIR armor- not as badass as Spartan armor, but still decent, all things considered.

His PB is Gerard Butler, however. He stands at about 6’2, and is decently in shape- not as much as back in the Freelancer days, because he hasn’t had as much reason to be that active, but he does keep himself taken care of. He’s a little scruffy from spending so much time in the armor, though that’s not to say he doesn’t take care of himself at least a little.

Age:

36



AU Justification ;
If AU, How is Your Version Different From Canon, and How Will That Come Across?


He’s not terribly different from how he is in the series. The logs that were done weren’t personality-changing, nor did they take place over terribly long periods of time. York still has a soft spot for AI, still would do anything to help Delta. The main difference is he’s much more careful now, intent on not getting himself and Delta into a situation like before, where they could both end up dying.

Agent New York [5/end]

[identity profile] lewdness.livejournal.com 2010-07-05 09:05 pm (UTC)(link)



Samples ;
Log Sample:

York wouldn’t consider himself particularly graceful, all things considered. He might be stealthy at times, and he’s used to sneaking around and avoiding being caught, but graceful is kind of a hit or miss idea, only more evidenced by the fact that one minute he’s where he and Delta consider home for that month, and the next he’s hissing out a curse as he finds himself tumbling through a mess of metal and rock and other debris, metal screaming against metal until he finally rolls to a stop against something large and solid, grunting at the impact. Nope, not graceful.

Shaking his head just a little bit, York pushes himself up with a slow blink to try and steady the ache in his head, shifting his right hand a little when he realizes it’s resting on something sharp.

D, what the hell was that? York asks, working his way to his feet gradually, debris shifting and falling underneath him, making him take extra care to work his way up and figure out just what’s going on around them.

Delta’s just as unsure as he is, though, his voice a low hum in the back of York’s mind. Unknown. None of the surrounding area matches where we were before or any area that we’ve been to previously. I--

Welcome to Sacrosanct. Please watch your step.”

Before the first part is even said, York’s hand is already reaching for his Magnum, fingers closing around the heavy gun, dropping back and pressing against whatever he’d rolled to a stop against earlier, jaw set, looking around to see if he can figure out just what had said that, or, better yet- what the hell was going on.

...Hey, D. Tell me I wasn’t the only one who-

Negative, York, I heard it as well, Delta assures, and some of York’s tension eases just a little bit, as he makes his way around, gun still at the ready, just in case. He’s not sure where they are, but they got here; there has to be a way back, and out.


Network Sample:

[York wiggles his wrist a little bit, feeling somewhat naked without his armor, but he had to get it off to get to the wearable around his wrist, having spent a handful of minutes trying to see just what that thing could do. Delta’d used it to project his hologram, but York settles for voice, for the moment, tone distracted at first.]


These things do all sorts of nifty tricks, don’t they.

[a faint pause; he almost introduces himself, but for the moment, he keeps that to himself; introductions can be worked out later, when he’s figured out more of what’s going on, exactly.]

Seconding the request for UNSC personnel who might be around here. Delta and I been here approximately an hour, and haven’t found any indication of a way back, for one, or a way out. If anyone has any information on this place- Sacrosanct, that’d be appreciated, too. [If anything, he’d be even more grateful for a properly secured channel, but hey, he’ll roll with what he’s got.]

CLARIFICATION

[identity profile] lewdness.livejournal.com 2010-07-05 09:10 pm (UTC)(link)
Yeah, I'm just an idiot and screwed up. He's from after this log (http://community.livejournal.com/candycolors/928.html).

[identity profile] howkickassiam.livejournal.com 2010-07-05 09:15 pm (UTC)(link)
This'd be the journal. :> Thanks.

AGENT MAINE (THE META), PART 1/5

[identity profile] griefer.livejournal.com 2010-07-08 02:50 pm (UTC)(link)
Player Information ;
Your Nickname: Chelsey.
OOC Journal: [livejournal.com profile] griefer.
Under 18? No.
Email/IM: bargateprison@gmail.com/big zombie boss.
Characters Played at Singularity: N/A.

Character Information ;
Name: Agent Maine/The Meta.
Canon/AU/Original: Red vs. Blue, AU. I should also note that the Wash apping will be from this same AU.
Reference: Red vs. Blue Wiki (http://rvb.wikia.com/wiki/Meta).
Canon Point: Revelation: Chapter 11.
Setting:
UHHH. Well.

Our charming tale begins in a box canyon far, far away from here. The Blues have just been supplied with a brand new sparkling tank -- okay, no, I'm just fucking with you. Red vs. Blue kind of serves as an alternate universe to Halo. While it does seem to vaguely follow the Halo storyline, it doesn't entirely depend on it. Meaning, yeah, Master Chief, the Covenant, SPARTANs, all seem to exist in the Red vs. Blue world, even if we never actively see them in action or hear anything about them in great detail.

The main settings in Red vs. Blue are pretty average; it's shit you'd see anywhere on Earth. Canyons, deserts, concrete and steel facilities and bases, rivers, lakes, healthy green trees and grass, bright blue skies, et cetera, et cetera. The storyline follows a very "anti-war" ideal, wherein a SUPER TOP SECRET program is started during a time where humanity is losing the fight against a foreign, alien invader.

Project Freelancer installs a number of AI fragments, which have been broken off from the Big Bad Boss Alpha AI, into its specially trained soldiers, amping them up into the status of Super Soldier. It all goes to hell when they push it a little too far, driving some of their soldiers insane, and THEN ONE DAY, a former freelancer from that same agency breaks off from the program and begins collecting the AI fragments, storing them in his armor.

Blah, blah, blah, a guy named Church turns out to be the Alpha, the Director justifies his torturing of the Alpha by using the excuse of "WELL, IT WAS ME, SO IT DOESN'T COUNT," except no, you're a jackass, it totally does. I seriously have no idea what else to put here.

As for the AU I'm apping Maine in, I talk more about that down in the "AU justification" section below.

AGENT MAINE (THE META), PART 2/5

[identity profile] griefer.livejournal.com 2010-07-08 02:50 pm (UTC)(link)
Personality:

The Meta is, essentially, Red vs. Blue's Final Boss. He's the show's flashing "YOU ARE DEAD, GAME OVER" screen, the finale at the end of the circus, the hulking shape you most definitely do not want to run into in a dead-end alley on a dark and stormy night. If he hasn't killed you, or attempted to kill you, or given you a look like he wants to kill you, there's a good chance that he just hasn't gotten to you yet and that you're really better off not getting your hopes up.

You think I'm joking. But I'm not. At all. Maine is an ambitious little boy that aggressively goes after his hopes and dreams, and he is fifty different kinds of a-okay with breaking every bone in your body in order to get what he wants. His conscience, the shit in his brain that tells him "this is a bad thing you're doing, and you should feel bad," is more or less non-existent. He's not going to be tossing and turning in bed over anything he's done when he goes to sleep at night.

And that's assuming that he sleeps at all.

Maine is -- crazy. Point blank. He has been been stuffed full of AIs like a Thanksgiving turkey. It doesn't matter that they were forcibly removed from him when the EMP went off at the end of Reconstruction; he is still massively suffering from the disjointing, derailing impact they've had on his mind and sanity. Even now, every breath in his body is pushing him to collect the AI fragments, to piece them together until the Alpha's been recreated, rebuilt from the ground up. It's all he cares about. Period.

It's not necessarily a horrible, awful thing for him to care about, either. If his actions weren't as terribly extreme as they usually tend to be, his end game goal would even be kind of noble, some sort of weird, twisted AI justice. But Maine has been influenced and most likely manipulated by the AI fragments he's spent a good majority of his time with, and as a result, the line that separates human and AI has been significantly blurred.

We have no idea what he was like before he became exclusively known as the Meta. Referred to as the "prodigal son" by the Director, it's likely that he was a highly skilled agent even before he went nutters and turned into Red vs. Blue's version of a rogue SPARTAN. He's a wildcard, someone who would be nice to have on your side, but someone you probably don't want on your side regardless, because he's just as likely to kill you as he is anyone else.

However.

He's not incapable of following orders. As of Revelation, the only person he will even vaguely listen to is Wash, and even then, he's usually carrying out the orders given to him somewhat reluctantly. We see flashes of who Maine was before the AIs every now and then, in the way he occasionally argues or disagrees with Wash, in the way he sometimes hesitates and pauses before doing something. Maine is under there somewhere, buried deep under layers of issues and broken pieces of thought and memory that he can't fix. The only problem is that he can't turn around, anymore.

AGENT MAINE (THE META), PART 3/5

[identity profile] griefer.livejournal.com 2010-07-08 02:52 pm (UTC)(link)
Not that you should feel sorry for him, or sit around boohooing it up. Whether he did what he did willingly, or whether he was manipulated into it, it doesn't really matter. He is still knocking off the friends, the freelancers, the people he used to work beside, like they're parasites that need to be stamped out, like they're not familiar to him at all. Like he doesn't even know who the fuck they are.

And maybe he doesn't. Maybe he barely remembers. Either way, it doesn't change what he's done, and what he's still willing to do when it comes to retrieving the AI fragments, when someone -- past friend, old friend, family, whatever -- is standing in his way, refusing to move. He'll plow right through you, and move the fuck on.

It would also be fair to assume that the Meta and Maine are two entirely separate entities. While Maine is most definitely the Meta, the Meta isn't necessarily Maine. The Meta is what's left of Maine, what's become of him after his mind's been squeezed through the AI wringer. And while the Meta will respond to his call sign (and his actual name), don't expect it to do you any favors. A nervously stuttered "Maine, come on, buddy, come on, big guy, you're better than this!" won't trigger some running-through-a-field-of-pacifist-flowers flashback, and it certainly won't stop him from taking off your head.

But he'll give you points for trying.


Abilities and Weaknesses:
The Meta is adaptive and creative; if his target has somehow managed to evade capture, he'll figure out some ridiculous goddamn way to corner them against a wall, even if he has to physically embed them in that wall. He's stupidly strong, as intelligent as calculative predators get, and though he has trouble sustaining them without the AIs, he has a number of armor enhancements installed in his MJOLNIR that he's jacked from his fellow freelancers.

While he favors his Brute Shot, he seems to typically prefer close combat over ranged combat. Whether that's because it's just easier for him to snap someone's neck than it is to embed a bullet in their skull, who really knows. But who needs weapons anyway when you're capable of picking up objects that weigh over 3000 pounds and chucking them effortlessly across hundreds of feet.

It's tempting to classify him as inhuman, but that's not really a good description for him. He definitely has some crazy ass inhuman-like qualities, but he's not actually inhuman, nor is he immune to human weaknesses. No one's ever exactly put him down, though he has been successfully stalled and deterred a number of different times throughout the series. Red vs. Blue has made him virtually unkillable, at least to the main characters in the show, and his big, glaring weakness would have to be his lack of any semblance of sanity.

His armor enhancements also don't work as well as they used to, and he has problems utilizing all of them at the same time. This makes him considerably less of a threat than he had been in Reconstruction, when he'd been in possession of a number of AI fragments.

He can be distracted or led astray; it's just not easy to do. He's also been shown to randomly hesitate for ~mysterious~, unknown reasons, directly before bitchslapping a potential target into the next century. These are all open opportunities for someone to catch him off guard.

AGENT MAINE (THE META), PART 4/5

[identity profile] griefer.livejournal.com 2010-07-08 02:53 pm (UTC)(link)
Inventory: Modified EVA Armor, Brute Shot, and a M6G Magnum Sidearm, no extra clips.

Appearance:
The Meta wears a modified version of the EVA Armor; its colors are primarily stark white with brown detailing, though he's in possession of an armor enhancement that allows him to shift armor colors at will. He's noted as being a pretty big guy, so he's most likely well over 6', with the MJOLNIR boosting his height a few inches.

I'm going to say he's about 6'4" - 6'5" out of armor, maybe a little taller with it on, knocking him up closer to SPARTAN height, and I'll be using Ryan Reynolds as his PB, because that's what I've been using and I am far too lazy to look for someone else. HATERS P ALIGN LEFT.


Age: YOUR GUESS IS AS GOOD AS MINE. I'd stage him as being in his late twenties, early thirties. But -- really? No idea. I'm just assuming most of the Project Freelancer kids are within the same age group.

OC/AU Justification ;
If AU, How is Your Version Different From Canon, and How Will That Come Across?
The main, notable difference that deviates Maine from his canon path is that, in this AU, he is a former recovery agent that went rogue immediately after Wash's massive freakout (RE: Epsilon). The Chairman of the Oversight Sub-Committee, long suspicious of the Director and already aware of the crimes he'd committed, recruited Maine into his cause, ordering the freelancer to reassemble the Project Freelancer AIs, of which he would use as evidence to convict Dr. Leonard Church.

Of course, that went to shit after the EMP. Wash was sent to prison, the AIs were lost, the Director was arrested but not convicted, and the Chairman was running out of options. He released Wash on the condition that he would retrieve Epsilon and return it to him, as Epsilon stood as the last remaining Project Freelancer AI that he could use against Dr. Church. Maine was placed under Wash's command by the Chairman's orders, and falalala, blah blah blah, they kill some aliens, Wash bitches a lot, everyone goes home happy.

As for Maine, there's not much of a difference going on here, personality wise. He's still pretty batshit, and while he will generally obey Wash's orders, he has moments where he blatantly, flat out ignores him and does whatever the hell he wants to do. He'll still be pretty difficult to communicate with, but it won't be impossible. I'm working under the assumption that even though his thought processes are extremely disjointed, he still has the capability to understand what the hell people are saying to him. He just chooses not to respond -- not because he can't, but because he doesn't really give a fuck.

Wash and Maine have some history. As recovery agents, they often worked together before Wash flipped his shit, and they interacted on a fairly regular basis. This is the main reason why Maine spared his life all those fifteen hundred different times he could have killed him, but didn't. They were never BFFs and swapping friendship bracelets or anything silly and nonsensical like that, but they were familiar and comfortable with one another during those GOOD OL' FREELANCER GOLDEN DAYS.

ALSO. His original AI was Beta, who . . . played a big part in him knifehanding off to rogue freelancer land and agreeing to collect the Freelancer AIs for the Chairman.

I think that's it. Oh god. This is a pretty minor AU, but. Whatever.

If OC, Did You Run Your Character Through a Mary-Sue Litmus Test? N/A.
And What Did You Score? N/A.