singularitymods: (Default)
Singularity RPG Moderators ([personal profile] singularitymods) wrote in [community profile] singularityooc2011-12-27 02:27 pm
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Information: FAQ

faq

Daily Life

My character has a particular injury, disease or defect. Do I have to get it cured on arrival?

Travel through the Rift is a mysterious process; characters may appear wholly, partially, or not at all cured of any physical problems they had at their canon point. Your character may run into drones which provide medical attention if injured on arrival, but the extent to which your character is cured is ultimately up to you. The station’s teleporters will make a record of your character’s molecular structure on every use, so cured ailments are unlikely to return once removed.

Do characters all speak the same language?

All written text throughout Sacrosanct and station-controlled areas of Asphodel are automatically translated to a character’s native language through the wearable; a similar process is handled in real-time during audible conversation. The insurgency runs its own pirated version of the same translation software, which doubles as an encryption protocol to hide certain transmissions. Both methods have a 99.99999% uptime rate.

Okay, so what does untranslated "native" sound like?

If you can imagine English and Mandarin having a baby, a mutant baby, that's half verbalized chatspeak, and has no linguistic rules you'd recognize, you'd be getting close.

Are there crimes in Singularity? Is there a justice system?

There does not exist a universal justice system; crimes that are not easily visible to the public are likely to go unpunished. In closer living quarters, indiscreet actions may be noticed and acted upon by other characters, but the station itself is ambivalent about the enforcement of justice. Any larger criminal acts, such as murder, assault, organized crime, or actions against NPCs, should be arranged with the moderators.

Science and Technology

How do characters use the wearables?

After being escorted out of the Junkyard, characters are given a computer bracelet for their wrist. It's small, thin, clear, flexible, and---don't worry---completely removable. When worn, the bracelet glows faintly with a string of numbers, acting as a taskbar. Pressing them, or flicking your wrist in the right way, will open the first screen of a touchable holographic operating system. This is your all-purpose smartphone, laptop and game peripheral for everything in Singularity.

Where appropriate, mechanical characters, people with high-tech suits, and other synthetics/cyborgs might find the navigation system installed on their HUD instead. Even though most will have starter equipment like this, there are plenty of other wearable computing options and upgrades characters can obtain for the same, but more fashionable, network functionality.

All characters are issued a network ID that uniquely identifies them; this ID is attached to each transmission and is impossible to spoof or anonymize.

Do the things ever go off on accidentally?

The wearables will not activate when not worn, and do not turn on by themselves. That said, it’s possible to mess up filters or post options to transmit to the network accidentally, especially if your character is unfamiliar with technology. Additionally, someone with sufficient network access may be able to remotely monitor through the wearable.

How versatile is the station's holographic technology?

Depending on access to reliable power sources and holographic generators, holograms can range from small video screens to large augmented reality overlays. Holograms are, in general, fully three-dimensional and can be interacted with by touch. The further away from the station’s centralized computing sources, the less sophisticated holograms get; on Asphodel, for example, they are limited to the immediate areas occupied by station-controlled carbon plants.

How do network filters work?

Messages can be marked as filtered for specific recipients using standard security settings provided by the network; for added security, character with appropriate skillsets may be able to create custom encryption protocols separate from given ones. It takes time to set up a secured connection, but once established, subsequent messages will remain encrypted until the communication is broken.

What about filter hacking?

Network-provided filters are very robust; only highly skilled hackers may be able to break them. Characters who enter the station with canonically demonstrated hacking abilities have a good chance at reading filtered messages, however, players must obtain OOC permission from the target in order to assume successful hacking. Virtually anything can be hacked, if given enough time, skill, and computing resources.

How do characters get around?

Teleporters scattered around the station offer the best in long-distance instantaneous travel, as well as providing the only practical option for traveling between zones (the alternative being maintenance tunnels normally only accessible by drones). For travel to and from the planet, short-range shuttles are the only option.

There also happens to be a teleporter in the Rift that is still connected to the network, but is physically inaccessible.

What happens to characters when they die?

Once the station registers a character’s death, it will attempt to respawn that character at some point through the last teleporter that was used. Your character will step out of the teleporter as if having just used it; no memories between teleporter use and death will persist. This happens instantaneously most of the time, but on occasion it could take hours, days, or weeks for a character to reappear. Due to the potential for character death to jumble station records, there is a chance for characters to respawn with mutations or defects, which increases with each subsequent death.

What happens to dead bodies after respawn?

Assuming no one bothers to dispose of them, dead bodies will remain in the state in which death occurred, with a slow decomposition process similar to what would happen to that character in its home environment. The respawning process is essentially making a clone of that character, so it’s certainly possible for a respawned character to find its own corpse.

Gameplay

Are there NPCs?

There are a number of NPCs in the game, such as entities Sacrosanct and members of the insurgency living on Asphodel. Players may request interaction with NPCs either through missions or plot requests. For detailed information, see the NPC roster.

Why is muncesting not allowed, but playing two characters who "go together" is?

The primary difference is intended interaction. Players controlling a dual or multiple consciousness character unit can focus their interactions on CR with external characters played by other characters, while muncesting fails to create meaningful interaction with other players.

What is the policy on 'adult' logs?

Singularity permits logs containing adult themes; all logs of an explicit nature must be placed under a cut tag with clear warnings in the log header. Appropriate warnings must be added and updated as the log progresses. All players and characters involved in a sexually explicit log must be over the age of 18. The mod team reserves the right to notify you for content warnings; please heed instructions if you are asked to do so.

So I'm from this sex game where we have to--

Stop right there. Remember the Keep It Tasteful rule. Yes, we allow you to import characters' memories from previous games, but don't go all creeper on the nearest loli about what your character used to do every Friday night. We're not a DR, and we're definitely not a sex DR.

I have a question that isn't listed here.

Ask in the comments to this post!


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balancetheblood: (Default)

[personal profile] balancetheblood 2012-02-03 02:51 am (UTC)(link)
Okay, I gotta ask, because I thought there was something and now I see nothing so maybe I imagined it...

What about bringing in characters that are dead and/or canon updating a character to post-death?

(no subject)

[personal profile] balancetheblood - 2012-02-03 02:58 (UTC) - Expand

[personal profile] punchingplz 2012-02-05 04:58 pm (UTC)(link)
Is there a contact info sheet somewhere for the whole game or a who plays who sheet? I've been looking but I can't seem to find one anywhere.

(Plus, solely as a housekeeping thing, the setting page is missing the...well, the setting)
snarkingscribe: (...back to the drawing board.)

[personal profile] snarkingscribe 2012-02-07 02:46 pm (UTC)(link)
Are malleable protagonists with no canon endings (for the time being) automatically considered AU when apped? (The character in question here is the Courier of Fallout: New Vegas. Bethesda hasn't announced a canon ending to the game, and it can go one of four main ways.)
snarkingscribe: (Smoking hot in the wrong way)

[personal profile] snarkingscribe 2012-02-07 03:08 pm (UTC)(link)
Also, what's the process to get a sample thread/log approved for app use, while I'm asking questions?
battlefront: ([mask] ++ All I Am ++)

[personal profile] battlefront 2012-02-17 01:42 am (UTC)(link)
So I've got several questions for a character I was thinking of apping. Kind of weird circumstances, so just work with me.

- He would be taken from a canon point where he had actually died in canon, but arrive to where he's not quite dead yet. How do characters arrive, per se, and would he be able to manage it in his state?

- I understand that setting is important to describe, but the canon setting is... pretty darn huge. What is the minimal requirement for listing setting, and how detailed do we have to be?

- Also back to the 'dying' bit. The way it was prevented in canon was by reversing time, and stopping the event from happening in the first place - so... technically it would be a canon-AU, but does that count as an AU as-is?

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stimpakaddict: (Get your riot gear.)

[personal profile] stimpakaddict 2012-02-17 08:03 am (UTC)(link)
So I want to start having Gina here actually performing the job she had as a Courier back home. Does that have to be cleared through the job board, or could she make a network post to the effect "hey, I will deliver things for you, prices negotiable"? I figure it's something she'd do as long as there's demand for it.

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redrobinhood: (ℝℝ oh brother!)

[personal profile] redrobinhood 2012-02-19 07:09 pm (UTC)(link)
I have a question about the wearable.

Do characters have a user ID that shows up when they make entries or comment? So, if they post or respond to someone, no matter what method, other characters would know who they were by a user ID or something similar?
eternalscience: (Default)

[personal profile] eternalscience 2012-02-28 09:25 am (UTC)(link)
I'd like to know if it's ok for characters to have parts of them that may move independently from its owner, but hold no personality.

An example of this might be Alan Walker's golem Timcampy from D. Grayman.

Would having a similar object be considered still one in the same as the main character / part of their inventory, even though the object might still do things that would have consequences on cr?
manlyphysique: (who should go where?)

[personal profile] manlyphysique 2012-03-09 09:14 am (UTC)(link)
Psst, the info on who I play needs to be updated.
duplicities: (Default)

[personal profile] duplicities 2012-04-04 06:22 pm (UTC)(link)
i'd like to request an exception for natasha! rl completely got away from me this month and i dropped the ball here, unfortunately.
arlenadja: Arle Nadja and her Carbuncle. (Default)

[personal profile] arlenadja 2012-04-05 05:56 am (UTC)(link)
Two completely unrelated questions:

1. One of my characters' games has several different, mutually contradictory storylines, none of which are "official" canon. How does that factor into AU thingies?

2. About the RP setting, is it possible to go from one Zone to another without using teleporters? (Leaving aside for a moment the likely distance one would have to travel even to reach the border.) I was previously under the impression it wasn't, but I can't find that information anywhere in the info, so I'm starting to think I imagined it up.
extinguishescandles: (acquire a taste for freeform jazz.)

[personal profile] extinguishescandles 2012-04-16 01:23 am (UTC)(link)
Just one quick question involving CR AU characters. It says that critters and items from the original game are not allowed unless carried on the character's person. That being said, do pokemon fit this criteria since they are carried in balls on the character's belt?

(no subject)

[personal profile] extinguishescandles - 2012-04-16 01:32 (UTC) - Expand
fintastic: (blah blah blah)

[personal profile] fintastic 2012-04-20 11:53 pm (UTC)(link)
Hi mods! I have a strangely specific question but I wanted to see what you thought before I make any decisions. I play Feferi here in ExitVoid and was considering apping her here with past game memories. However, your Eridan here has brought his memories of Sing to EV and told Feferi about them.

So in theory, if I did app her here and get in, she would already be passingly acquainted with the setting. Thoughts, opinions? Rather I not? (I have other things I could app, if it seems too sticky a situation! Also I already talked to Eridan's player about this.)

(no subject)

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swagneto: (YOU'RE DOING THAT THING WHERE YOU BREATH)

[personal profile] swagneto 2012-04-23 03:15 am (UTC)(link)
Hello modly people c:

I have two questions regarding CR AUs.

1) I plan on apping in Erik from Counted Stars, and it was there he and Charles had rebuilt the Blackbird (aka that stupid ship everyone crashes in almost every movie/episode/issue). Would I be correct in assuming they couldn't bring this over with them to Sing?

2) In between Erik's point at said previous game and Singularity, I want to canon update him again. Should I just mention such a thing within the app canon point as well as setting or like......... something else entirely ]:?
thefighterjock: (Default)

[personal profile] thefighterjock 2012-04-25 09:36 pm (UTC)(link)
My character has an item called an omni-tool, which is pretty common in the Mass Effect universe. In essence, it functions almost exactly like the computer bracelet, though it can create items utilizing trace elements in the surrounding area, scan its surrounding area, and (In this character's instance) create heat strong enough to weld. Is this something the character can keep?

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fe_male: it's like you just said "i want you to suffer" (Default)

[personal profile] fe_male 2012-04-29 05:45 am (UTC)(link)
I'm looking to app this Tony in on the day the reserves switch over to apps, and was wondering if I could get like, a couple day extend there to come back and add a bit of the Avengers to his history, because I know that if I app him in as is, post IM2, and then go see the Avengers two days later, I'll lose my mind trying to not have that be in his history.

Is that possible or do you guys have a simpler solution?
demon_brat: (Default)

[personal profile] demon_brat 2012-05-23 10:03 am (UTC)(link)
Quiiiick question about the batbrat. Since for various reasons he seems to be going a bit feral and doesn't want to be as predictable/visible as to live an apartment, and his assassin training makes him prefer living in the shadows when he's not in the middle of the most luxurious setting possible:

Would it be okay for him to spend the 'off' hours inside the maintenance connections? I'm not talking about actually going between zones through them, but with his small size and good training, he probably will be able to move deep enough into them to consider himself safe. Annnnd I just wanted to make sure if that's something I can play out.

(no subject)

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guiltapalooza: (☆ hmmmm)

[personal profile] guiltapalooza 2012-06-19 12:22 am (UTC)(link)
Is it possible to app in a character with memories from another game that is themselves an AU? In other words, can someone be apped that is both a regular AU and a CR AU?

And if so, what should they be apped as?

(no subject)

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eagerbender: (groggy ☵ Makes you stronger)

[personal profile] eagerbender 2012-06-26 02:39 am (UTC)(link)
Passing question from an oh-so-curious one though it'll probably involve finale spoilers?

[spoiler]So my question is if I app Korra here just before they all go south to visit Katara to see if she can heal Korra's bending abilities, would I be able to - at a later date - have her hit a new lowest of lows and have Aang and her past lives pop up to renew the bonds between her and the rest of her bending abilities?[/spoiler] In game of course!

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avengerofjade: (Landing - wings out)

[personal profile] avengerofjade 2012-08-07 05:20 am (UTC)(link)
Officially requesting an exception this round for Wistala here and Starfire [personal profile] must_feel_flight.

I moved, transferred jobs, and failed to properly file a hiatus. Whoopsie. :c
amberdrake: art from the books (Default)

[personal profile] amberdrake 2012-08-13 04:08 am (UTC)(link)
Hey there, quick questions.

I'm considering apping this guy with some previous game memories intact. But I'm also toying with advancing him in timeline -- I played him just after the first book on that other game, but I'm considering playing him from just after the second book now.

The old game worked fine with this because he could have easily been sent back to his own world, but with his memories accidentally left intact (the old game's staff has no qualm with this), and then this game could nab him 12 IC years later.

Would that be an acceptible way to go about it? I wanted to check before I wrote in a whole second book's worth of summary.
Edited 2012-08-13 04:09 (UTC)
aroihkin: (DA - Zevran - And Learn to Fly)

[personal profile] aroihkin 2012-09-13 03:53 am (UTC)(link)
Out of curiosity, since this is sort of a grey area... I know you guys say you don't take "fan characters", but you take Shepards and Hawkes and presumably Grey Warden PCs from the various Bioware RPGs. Would you guys entertain a possible app of a WoW PC with a solid canon backstory? He's a Death Knight, so there's just as much potential customization and just as much canon data on his expected backstory as there is for, say, Hawke.

I promise he's not the long lost son of Arthas and Kael'thas, or some such garbage. I'm a DK lore nut and I used to help with apps in a well-respected DK RP group based around that same canon lore, so there's quite a bit of framework in place.

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ghostsinthemachine: (Default)

[personal profile] ghostsinthemachine 2012-11-02 01:07 am (UTC)(link)
Uh, so question: Would it be kosher to app a Tachikoma from Ghost in the Shell: Stand Alone Complex television series and Major Motoko Kusanagi from the Ghost in the Shell films?

Canonically, these are two separate "versions" of GITS; the Tachikoma only exist in Stand Alone Complex, but the Major exists in both. So this version of the Major would not recognize a Tachikoma except as "a tank whose model is somewhat reminiscent of others I've seen in use", though the Tachikoma would probably recognize the Major as "almost exactly like the former coworker I know and am mildly terrified of".
singdemimods: (Default)

[personal profile] singdemimods 2012-11-02 01:40 am (UTC)(link)
Thanks for your question! Unfortunately, we would have to ask that you app one or the other and not both characters, as they would be expected to interact with each other, since one has some significant knowledge of the other. This is especially true because the Tachikoma knows the Major is its commanding officer and would likely defer to her while on Sacrosanct, and despite that the major does not know the Tachikoma she would likely recognize the similar technology.

(no subject)

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littlebloodandgum: (Default)

[personal profile] littlebloodandgum 2012-12-20 05:49 am (UTC)(link)
Hello! I'm thinking of apping a Rise of the Guardian character, whether it be this one or another but my question applies to both. They rely on people, children in particular, to see them. Adults generally don't, for obvious reasons. If they were to arrive here, would they automatically be seen or would they need to get people to believe in them first before they are actually seen?

(no subject)

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