singularitymods: (Default)
Singularity RPG Moderators ([personal profile] singularitymods) wrote in [community profile] singularityooc2012-09-14 01:37 pm
Entry tags:

Open Forum: Game Plans & Discussion

Hello, Sing! Larissa here with an update about the game and its status. As you can see, the mods have decided to turn the game over to me, and I’ve pulled together several more mods to help run the game. I’d like to thank the previous mod team -- Nie, Dash, Vic, and Carolyn, along with everyone on the app team -- for all their hard work in running Sing over the past few years and building up the game we all know and love, and they’ll definitely be missed both as mods and players.

I plan on filling the position of headmod and general cat herder, with a focus on running events, working on the metaplot, and playing NPCs as necessary. To that end, I’ve found what I feel to be an excellent group of mods to fill the rest of the game’s needs. Charlie (Zelgadis/Marco) is taking on the position of admin mod and will take care of updating lists and general inquiries. Varis (Kaidan/Bethany) will focus on plot and NPC work. Alex (Violet) is staying on the app team and will be joined by Tai (Clove/Arthur), with other mods jumping in to do app work as needed.

Now, this is the important part of the post: we need a headcount. If you’re planning on staying in the game, please comment under “Staying” below . List all characters that you plan on keeping, even if you’d like to drop them during the Hypatia plot. This is mandatory, and will be open for one week, until next Saturday, 9/22 -- we’re going to use this list to update the taken page and comm members, and anyone who hasn’t commented by that time will be removed. Please be sure to contact anyone who might not check the OOC comm! There will also be reminders in the mod plurk, [plurk.com profile] singmods.

Please note: if you dropped a character since August 1, you can reclaim your spot. For characters dropped before that date, you will need to reapply.

Lastly: applications will close until sometime in October at the end of this app round. There’s no way we can deal with apps at the same time as overhauling the game, and it’s easier to run the Hypatia plot without worrying about incoming characters, at least right now. There will be updates about this in the meantime, and reserves will stay open.

I know there’s been a lot of uncertainty about the game recently, so to get it out up front: the game is continuing for the foreseeable future. The immediate plan is to run through Hiku’s Hypatia plot, which is about to start and will follow the outline laid out in the last post. If interest is waning at that point, it can be run as an endgame event, but in going through all of the information available about the setting, it can also very easily transition into a new stage for the game focused more on Asphodel, with the Resistance serving as a more direct threat in Hypatia’s absence.

More on that later, though, because what I really want to talk about is what you, the players, want from Sing. I know that there have been issues with the game, some of them more longstanding than others -- a lot of which I’ve had myself, even. But the very last thing I’m interested in is taking the game and turning it into what I want -- I want it to be what you want. The game is nothing without its players, and the number one thing I want to do is to make it what you guys want it to be.

What that means: I want input. Any input, positive or negative, about everything from how the game works to what you’d like to see in the metaplot to information about the setting. If there’s anything that’s ever bugged you about the game -- and if there are things you really like and don’t want to see lost -- then consider this an open forum to discuss it. I’ve gone ahead and set up a couple of headers below with notes about the kind of things I’d like to do, but if there’s a certain topic not already covered feel free to put it up; I went with fairly general areas the mods have discussed so far.

This doesn’t just go for this post, either. Above all else, Sing is a collaborative game -- the wide variety of indepth player plots we’ve had over the past two years prove it. If there’s something you’d like to see change about the game, or if there’s a way you think it can be improved in any aspect -- apps, plots, general maintanence, anything -- you’re welcome to bring it to me or any of the other mods at any time. We’re here to do the heavy lifting of organizing plots and coordinating people, but at the end of the day we’re all here to be players first and foremost, and to have fun.

So while we’ve put up comments below with our ideas about how to continue from this point, we want to hear from you. You’re all just as involved in the game and what happens as we are! Think of this as a big brainstorm session for the game as a whole -- there are no bad ideas, just ideas we haven’t thought of yet.

Anonymous commenting is on, but if you have a question, complaint, or comment you aren’t comfortable airing in public, you can reach any of us privately (the mod contact page has been updated), and your concerns will be kept confidential.
alaspooryork: (beacon of logic)

[personal profile] alaspooryork 2012-09-14 05:53 pm (UTC)(link)
I'm in favor of lowering it down to one, but this is not a make or break change to me. As long as it doesn't go UP from current requirements I'm good.
edgeoflucidity: (Default)

[personal profile] edgeoflucidity 2012-09-14 06:24 pm (UTC)(link)
Another vote for lower it. It will do more harm than good if we keep going and are trying to recover as a game. Raise it again if needed.

Also, guys, could you please give us a list of who gets dropped with the ACs in the future since you're removing them from the taken list anyway? Kind of awkward to find out CR close or distant got swept by glancing at the taken list and finding out a month after that the name is gone.
unchimerical: (i'm using a computer)

[personal profile] unchimerical 2012-09-14 06:27 pm (UTC)(link)
Noted! I'll have a list of everyone who doesn't end up on this current comment-to-stay round, too.
edgeoflucidity: (Default)

[personal profile] edgeoflucidity 2012-09-14 07:03 pm (UTC)(link)
Wasn't going to ask for that because it might be a big list(Hope not, but never can tell), but awesome.
shipper: (❝or stuff like that?❞)

[personal profile] shipper 2012-09-14 09:06 pm (UTC)(link)
Dropping in to add another vote for lowering it. It doesn't take much effort to raise requirements after we start picking up pace-wise again, after all.
hijackedbread: peeta looking awkward (derp)

Re: ACTIVITY CHECK

[personal profile] hijackedbread 2012-09-14 09:39 pm (UTC)(link)
Lower.

But I'm biased.
arlenadja: Arle Nadja and her Carbuncle. (Default)

Re: ACTIVITY CHECK

[personal profile] arlenadja 2012-09-15 04:20 am (UTC)(link)
Down is fine. Same is also okay. Not up, especially during this whole overhaul thing.
brbvirmire: (Default)

Re: ACTIVITY CHECK

[personal profile] brbvirmire 2012-09-15 05:15 am (UTC)(link)
Lowering it during the rebuilding period sounds good.
forcewalking: Taken At: Sith Inquisitor finale (Dem Ghosts)

Re: ACTIVITY CHECK

[personal profile] forcewalking 2012-09-17 09:20 am (UTC)(link)
I really have no place to say anything one way or another, being both new to the game in general and having recently been swamped with college work, but if you want my two cents... I would suggest lowering it for a while. Just to ease returning or new players into the game/back into the game.