http://singularitymods.livejournal.com/ ([identity profile] singularitymods.livejournal.com) wrote in [community profile] singularityooc2010-06-28 08:53 pm
Entry tags:

I N F O ; A P P L I C A T I O N S

APPLICATIONS ARE CLOSED
They will open on 01/08
RESERVES ARE OPEN
They will close on 01/08

An image in pinks and oranges of an annular space station orbiting a small planet studded with towers that reach into space. Other planets hover nearby, and a few stars show through the nebular dust in the background.

app and character limits
Players may app up to two characters per app round, and can play up to a maximum of ten. Moderators reserve the right to restrict how many characters a current player may apply for if it appears they are having difficulty maintaining activity with their existing characters. While not an absolutely immutable rule, before a player applies for further characters, we would like to see one post a month from all their characters already in the game or regular commenting on other characters' posts. This is not an AC requirement and no one will be removed from the game for not meeting it. It is a guideline to help ensure that our players can keep up with their character load.

Since we accept AU characters and characters with CR from other games, we have a restriction on how many copies of a character can be in the game at a time before they become unavailable. As such, only one canon, one AU, and one other game CR AU will be accepted, for a total of three different versions. In the case of malleable protagonists, we allow three different versions. That could be three "canon" versions, or two canon and a CR AU, or any other combination. This is still the same effective cap in number as for other character types, but includes a little flexibility about how we define AUs for the purposes of the game, since any two Couriers or Grey Wardens can be very different, yet equally canonical.

During the app round, a mod will reply with acceptance, rejection, or request for revisions as soon as possible. Please note that the mods and app team make a strong effort to respond to apps in the order received, but the mods may appear to skip over some apps depending on their familiarity with the canon or because of ongoing discussion amongst the team. Some apps are easier calls than others, but no app is ignored. If you would like to know the status of your application at any time, please ask a mod. When apps are closed, (stated in the status block at the top of this page) reserves will open here.
what is appable
For the most part, any character is appable, provided the player can demonstrate the ability to play them. Singularity accepts characters from all media, with a few exceptions:
  • Media not available in English in any form, even fan translations.
  • Fan characters.
  • Real people, unless deceased and from a fictionalized portrayal. (Examples: The American Founding Fathers from 1776, Nicola Tesla from The Prestige, William Shakespeare from Shakespeare in Love.)
  • Mythological/folkloric characters, unless taken from a specific adaptation. (Examples: Hades from Disney's Hercules, the Archangel Gabriel from Hellblazer, Constantine, or The Prophecy, Amaterasu from Okami.)
Singularity does accept minor characters with little canon, but we require that the application thoroughly flesh out their personalities with well-reasoned extrapolation from what canon information is available.

Occasionally, a rapidly-developing canon like Homestuck or Red vs Blue may throw plot curveballs. For well-established characters, this is not usually a problem, but minor characters may be substantially altered by new information. While not strictly banned, if your character is likely to be affected by revelations in the near future, we ask that you hold off on an application until the story arc is resolved.
original characters
Original characters are welcome, but only from existing players. This might seem unfair to some applicants, but we'd like to see how a player performs with someone else's character before playing their own. OC apps are given closer scrutiny than fandom apps, because we are essentially serving as editors in their case. Fandom characters have already been through the editorial process, and have been vetted for inconsistencies and implausibility. (Some more successfully than others, but we work with what we have.)
playing closely-related characters
As a general rule, a single player is not allowed to app two closely-associated characters. These would be siblings, lovers, close companions or rivals, etc, regardless of whether one is canon and one is AU. An exception is made for characters who naturally "go together." For example, 3 and 4 from 9, or Doc infected with O'Malley from Red vs Blue (since O'Malley has a different personality inside Doc as opposed to inside someone else). Players don't have to app pairs like these together, but they have the option. Additionally, both characters will count toward your character limit, so please app wisely.

Another exception: characters with multiple personalities, whether perfectly healthy and functional or resulting from a psychological condition like Dissociative Identity Disorder can arrive with those personalities intact, and will count as only one character, regardless of how many identities they have.
playing physically-incompatible characters
Characters that are physically incompatible with the human-scaled, O2 environment of the station may be converted to a more compatible state--for instance, Na'vi from Avatar would be able to breathe oxygen, and Omega Supreme from Transformers might find himself only as tall as Optimus Prime. Characters without independent bodies (for example, the AI Cortana from Halo) have the option of being inserted into a mechanical body or some sort of mobile platform. They can always switch out to another body later.

If you have a character with attributes not covered here and are not sure how they might live in Singularity, please visit the Contact page to speak to a mod or app team member.
apping from alternate universes or timelines
Singularity accepts multiples of all characters, but only one "canon"/original universe (OU) version of anyone. All others have to be alternate universe (AU). The least complicated AUs are the canon AUs, like the Kingdom Hearts versions of Square Enix characters or the various Commanders Shepard from Mass Effect. "Canon AU" is something of a misnomer; malleable protagonists and canons with multiple continuities are equally canonical and the apps are judged as such, but any duplicates are considered AUs for game bookkeeping purposes, such as community tags and caps on the number of multiples. Player-made AUs are also appable. However, this doesn't mean that any given player-created AU is going to be a good match for the game. You should be able to explain convincingly why your version of the character fits and will be playable while remaining recognizably a canon character.

For instance, Commander Shepard can plausibly be male or female because the setting of Mass Effect is gender-egalitarian and the story does not change more than superficially with the player's choice of gender for their Shepard. On the other hand, an AU where Commander Shepard was not human--say, a Turian--would require the plot of the Mass Effect games to be entirely rewritten because it would change everything about the background and motivations of the character, and would make no sense without substantially altering the sociopolitics of the universe.

A case where gender would matter is for a Disney princess like Ariel from The Little Mermaid or Belle from Beauty and the Beast. Because of the gender roles assumed by the setting and the major effect this would have on the character's relationships and the story itself, it goes beyond the scope of an RP character to simply do a gender change.

Players may find it easier to app from AUs where one key event from after the story is well underway is altered--for example, if Luke Skywalker had accepted Darth Vader's offer at the end of The Empire Strikes Back. It is a challenge, but not an insurmountable one, to explain why Luke would have chosen differently in the AU. Star Wars would still be recognizable as Star Wars, and Luke as Luke. However, an AU where Luke and Leia were raised by Vader fundamentally alters the premise of the story; the plot of the Star Wars trilogy would be entirely different in a universe where Leia hadn't grown up on Alderaan as the adopted child of a Rebel leader and Luke had never been a farmer on Tatooine or met Ben Kenobi. The idea, while compelling, is material better suited for a fanfic than RP, where you as writer control not only your character, but other characters' reactions to them, and have the opportunity to set the stage for the reader and guide their expectations. RP is a collaborative exercise for creating and exploring stories jointly, and intricate AUs are a bad vehicle for this.

Mods and app team members do reserve the right to reject or ask for revisions on an AU app if that app includes AU information that does not seem to make sense for the character/canon being apped. If you are trying to AU a children's movie into an unnecessarily dark scenario with cannibalism and murder and what have you, or you've turned a serious, philosophically-inclined canon with adult themes into a lighthearted slapstick AU universe, you may be asked to change the AU to fit the canon better, or have your application rejected entirely if the mods can't see how the AU could be made acceptable. Keep in mind that canonmates and gamemates in general will be directly affected by your AU, and not everyone may be comfortable with what you've chosen. Signing up your character's canon friends to interact with someone from a world either substantially more horrifying or substantially sillier than their own is not particularly considerate to their existing players, or to any who may app in the future. As a rule of thumb, the more extreme an AU is, the harder it will be for castmates to interact with, and a good AU for the game should not deliberately put castmates off from interacting. Plausibility and interaction dynamics are especially important in AU applications.

An individual player is not allowed to app two versions of the same characters, no matter how distinct the AUs may be.

If you are at all unsure whether an AU concept is suitable or not for the game, visit the Contact page to discuss it with a mod or app team member.
apping from other game canons
"Can I app a character I used to play at another RP and keep their memories of having been there?"

Yes! Singularity considers game-canon RP characters as acceptable AUs. Just include all relevant character development under Setting, Personality, and the AU justification section. It's especially helpful if you can provide links to CR charts, threads and screencaps that help to illustrate how your character has changed.

Characters with CR imported from other games come with a few restrictions:
  • Any game devices (like microchips, collars, curses of gradual insanity, etc.) cease to function while in Singularity, but are not removed either. They might still become active during events.
  • On the other hand, any game-specific accessories, like that game's communicators, animal companions, or other equipment or resources they've accrued, do not accompany them unless carried on their person. These items will be nerfed as necessary upon the chracter’s arrival in Sacrosanct.
  • characters can recognize anyone they had CR with in a previous game, but only provided the other player consents. Players found to be using past CR to corner a different player into filling the same role will be subject to mod action.
  • ICness is still required. While your character no doubt has grown from their time spent in another game, it should not be so dramatic that they aren't recognizable.
Finally, while characters can obtain items and critters from their homeworlds in Zone 00, they can't obtain specific items from other RP worlds. This is still a game, not a pan-RP dressing room.
other guidelines
Players are expected to familiarize themselves with all of the game's information pages (linked at the bottom of each page) before playing. If anything is unclear, use the Contact & FAQ page to answer any questions prior to apping.

Serial apping, character squatting, and other activity issues can result in a warning, a strike, or the boot. Lying on the application in any capacity is grounds for expulsion. The same goes for plagiarism.

After you submit your app, the mods will evaluate it and come back with one of three responses: ACCEPTED, DECLINED, or REVISIONS. Instructions for any necessary revisions will be included in the response.

Apps posted during closed periods will be ignored until the next app round. Likewise, revisions submitted after the 72-hour window do not result in an automatic rejection, but will not be judged until the next round.

to apply
The application is divided into four parts: Player Information, Character Information, OC/AU Justification, and Samples. There is no upper limit on the length of apps.
Player Information
Your Nickname:
OOC Journal: A sock is fine.
Under 18? Singularity does not have an age limit; this is just for reference. Please be honest. Lying about your age is grounds for expulsion from the game.
Email/IM:
Characters Played at Singularity:
Character Information
Name: Personal name - family name, aka Western order.
Name of Canon: If apping an OC, just put "original."
Canon/AU/Other Game CR:
Reference: Links to a wikia page, fansite, scanlations, etc. For obscure characters without a lot of information available, the more references the better. For OCs, a link to any place containing an applicable run-down of their story is helpful.
Canon Point: Please don't just say "end of S4, E26." "Right after he finds out his mother's dead at the end of S4, E26" is much easier to understand for those not canon-familiar.
Setting: Please describe your character's canon setting in a way that would help someone who is not already familiar gain an understanding of the universe. This doesn't mean the plot, but rather the major factors which shape their world and make it [if at all] different from ours. Is it our modern-day Earth with a slight twist? Is it the 22nd century and humans are part of a galactic community? What are the political bodies? Does magic exist? How is it used and by whom? You are encouraged to describe your character's role in the context of this world, so we can get a better perspective of who they are. Are they a normal high school girl? An adviser to a king? The leader of the Autobots? This is especially important for OCs and AUs, so please take all the space you need.

This section should not necessarily be identical for characters from the same canon. Just as one character's highlight episode may not be important to another character's history section, not all details of the universe are equally relevant to all characters who share a universe. Any Star Wars app should at least mention the Force and the Jedi, but they are far more important for Luke Skywalker than they are for Han Solo, and the setting writeup should reflect that. Conversely, details about underworld are important for Han, but not for Luke.

Please be aware: We do not want a plot summary. This is not a history section. If you would like to write a summary and include it in the reference section, please feel free to do so, but it is not required. Applications that go into detail about plot yet do not provide a solid explanation of the universe itself will be sent back for revisions. This is by far the most common reason we request revisions on otherwise good applications; before including plot events in this section, please consider whether they are relevant to an explanation of the setting rather than the story.

A decent rule of thumb for which plot details are necessary for this section is to think about what events in the history of the canon universe brought it to the state it's in at the point in the timeline from which you're taking your character. Those are the pieces of information that help explain the setting. Events which have a significant impact on your character but not on the universe are better covered in the personality section. Events which are not watersheds for the world or your character are better left out entirely.

We request setting rather than history because a plot summary provides little insight into character. Being able to explain the setting and your character's role in it in a coherent fashion demonstrates your understanding of both canon and character.

Personality: Describe your character's personality. This would include their outlook, motivations, general experiences, and anything you feel necessary in order to communicate who they are as a person. Referencing events in their canon to support your interpretation is encouraged, but please don't provide pure summary without analysis.

For characters with little canon information, this section is especially important. Without much canon to fall back on, we need to see that you've thought out the character in a consistent way that's well-supported by whatever information is available. Minor characters almost invariably require extrapolation from pure canon to become fully-realized; this is the section where you should lay out that extrapolation.

Abilities and Weaknesses: Please outline, even if just in list format, your character's skills and/or capabilities, as well as their weaknesses. We would also like to see suggestions for power limitations if applicable. Please see below for details about what this entails.

Notes On Power Limitations: If your character has extraordinary and game-breaking abilities, such as teleportation, time manipulation, magic, telepathy, a gun that blows up planets, or anything that puts them at a significant advantage over every other character in the game, we would like to see your suggestions for power limitations. Singularity does not forbid powers, but we would like players to think of this as the setting for stories. Every character should have their ways of triumphing and every character should have ways of being defeated, even if they were the most powerful individual in their original setting, because we want to create plots and CR that are more than just ‘this guy is the most powerful guy ever and no one can stop him from doing what he wants.’ This goes for heroes as well as villains.

We want to see your suggestions for limitations because you, the player, would know best how to level down a character without making them unrecognizable or unplayable. You are welcome to lock abilities, downgrade overpowered weapons or items, or even AU weaknesses that don’t exist in canon--for example, playing a vampire character who suddenly finds the blood of willing victims far more nourishing than that of the unwilling. Another suggestion would be a ‘shot limit,’ where some ability that used to come naturally to the character in canon suddenly becomes extremely difficult and physically taxing and can only be used so many times a day. For powers like teleportation and telepathy, we have in the past asked players to keep these abilities confined to whatever zone or city the character is currently in.

As a rule of thumb, if your character has any kind of destructive ability that would damage the station significantly, like a hull breach, or kill another character without them being able to stop it, you want to limit that ability. Blowing up buildings is fine, as any involved characters may be able to escape such damage. Instant kills and blowing up entire cities are not fine.

Please note: If your character has any kind of ability that would directly affect another character in a way that can’t be countered, such as a telepath who always knows where everyone is all the time, you the player must always ask OOC permission of the other involved player(s) when your character uses that ability, whether or not that ability is being limited. An example of an ability that can can be countered is super strength, and this would not require OOC permission from other players to use. Mind powers, reading the future, telekinesis, and abilities like time manipulation cannot be countered and thus require OOC permission before they are used in-game.

The mods and app team reserve the right to recommend greater power limitations than what has been suggested by the player when they deem appropriate.

Inventory: There is no real limit to what characters can come in with, but please provide their starting inventory, including any weapons or other devices. Players can always acquire other items from the Junkyard.

As with powers, if your character regularly carries a conventional item of ridiculous destructive capability around (is that a canister of anti-matter in your pocket, or are you just happy to see us?), we ask that it not come through the Rift with them, or that it be damaged or reduced in power.

Appearance: This is most relevant for characters who do not have a canon appearance, or who are altered when brought to Sacrosanct. If using a PB, please provide the name and a link to a photo in addition to a description. Characters without bodies may be given them, or some other kind of mobile platform.
Characters with unconventional appearances, like the tachikoma from Ghost in the Shell or some of the more out-there Transformers designs also benefit from having a visual aid.

Age:
OC/AU Justification
If AU, how is your version different from canon, and how will that come across?
Again, AU versions need to make sense. We don't need a doctoral dissertation, but please take the time to walk us through your AU and how they fit together.
If OC, did you run your character through a Mary Sue litmust test?
Here's one, for reference: http://www.springhole.net/quizzes/marysue.htm
And another: http://www.ponylandpress.com/ms-test.html
And what did you score? There is no hard and fast score for rejection. It's just one factor we'll be looking at in regards to your application as a whole.
Samples
Log Sample: 200 words minimum. The setting can be their transition from their canon setting to Sacrosanct, a purely canon setting, or anything else really, as long as it shows how you will be playing them in the game. If you would like, you can use a sample thread or log in place of a log sample, but please clear it with a mod first.

Please write your sample to focus on your character's thoughts and motivations, rather than as a miniature fanfiction featuring multiple other characters. It's fine if other characters feature, but the majority of the sample should involve insight into your character. We have gotten some very good fic-like samples, but this section isn't just a test of your writing ability; we would like you to demonstrate understanding of the character, as well, sort of the "show" to the personality section's "tell."

Network Sample: Describe your character's first experience using the station's network. It can be text, voice, video, hologram, or game; intentional or accidental. Keep in mind that "the device turned on by itself!" just doesn't happen here.
sample applications
Several of our players were kind enough to grant us permission to use their applications as examples of what we're looking for:
Fill out the following application and submit it below:
thank you for your interest in Singularity
please contact the mods or app team with any questions

Welcome to Sacrosanct. Please watch your step:
setting - gameplay - taken - reserves
event archive - hiatus and drop - contact and faq
maps and locations - requests - job board - deaths
[livejournal.com profile] singularity_rpg (network) - [livejournal.com profile] singularitylogs (logs community)
[livejournal.com profile] singularityooc (OOC community) - [livejournal.com profile] singularityderp (crack and memes community)


IMPORTANT NOTICE:
Singularity is moving to Dreamwidth. To accommodate the move, the December reserve round is being extended through the first week of January. The January app round will run during the middle two weeks of the month. The new dates are reflected in the status block at the top of the page.

Please see [livejournal.com profile] singularityooc for announcements concerning the move and its effect on reserves and applications.

We apologize for any inconvenience, and thank you for your interest in Singularity!

Moira Brown (Fallout 3) Pt. I

[identity profile] moira-brown.livejournal.com 2010-10-08 07:47 pm (UTC)(link)
Player Information ;
Your Nickname:
Bluebird
OOC Journal: [livejournal.com profile] fluffysparkle
Under 18? Not even.
Email/IM: Gchat: fluffysparkle@gmail.com; AIM fluffysparkle
NOTE: gmail is the best way to reach me. Or just pop me an LJ message!

Characters Played at Singularity: n/a

Character Information ;
Name: Moira Brown
Name of Canon: Fallout 3
Canon/AU/Other Game CR: Canon
Reference: Wikia! (http://fallout.wikia.com/wiki/Fallout_3)
Also has a... distinct voice (http://www.youtube.com/watch?v=QdfFCSan-wg) that I swear I'm not making up.
Canon Point: Any time before or after The Power of the Atom. Assumes player never completes said quest.
Setting: Pretend with me a moment. Envision a world where the Bay of Pigs totally happened (ideologically speaking), and in terms of social structure and mores, it is permanently the 1961 ...Of...The Future! Sorry, Pop, no flying cars, but we do have jetpacks and household robots to do the cleaning for us.

Or we did. Before the bombs dropped.

The Fallout series is a science-fiction alternate history fueled by 1950's Americana, a world where Wonder Bread was good for you, McCarthyism was your patriotic duty, and everyone's parents said their prayers at night in separate beds, under the covers with the lights off.

Fallout history holds that China, not Russia, was the major opposing nuclear superpower of the day. Tensions escalated to the proverbial Global Thermonuclear War (http://en.wikipedia.org/wiki/WarGames). (2070's, in game-time, if I recall correctly.) Nearly everyone was wiped out. It was the end of life as we knew it, and the beginning of life in the Wasteland.

The Vaults were America's Answer! To The Nuclear Threat! A series of large-scale underground bunkers funded by VaulTec, the Vaults were designed to provide all the comforts of home for upwards of a thousand per facility, depending on geographic location.

That was how it was supposed to be.

In reality, the Vaults were part of a massive government project/social experiment to test how citizens would react to various conditions of the apocalypse. Vault 13 was rigged with a faulty water purifier. In Vault 106, psychoactive drugs were released into the air recyclers soon after the doors were sealed. Vault 101 gave complete control to the Overseer. Legend has it that one Vault is populated entirely by clones of one man, all named Gary...

In Fallout 3, the player is centrally located in an area spanning the Maryland/Virginia corridor near Washington, D.C.--a demilitarized zone crawling with supermutants, slavers, mirelurks, and similar big nasty things that all want to eat you. Such towns as still exist are sparse, small, and far apart.

There are no governments, only factions. The Enclave will tell you differently and promise you a down-home slice of the good ol' red white and blue, but they're all a bunch of robots anyway. Really. Just ask President John Henry Eden. God bless America, and good luck getting out alive. You'll need it.

Moira is an NPC, first encountered by the player in the survivor city of Megaton, which gets its name from the undetonated atomic bomb sticking up from the mud in the middle of town. Don't worry, everyone’s sure it's a dud. Besides, the local Children of Atom cult worships the thing, and they helped build the town, so...

Moira is a merchant. It's in her blood--she was born in Canterbury Commons, a small caravan community. Going purely on that connection, she may or may not be related to Manya and Nathan Vargas, an old-coot couple in Megaton, though not enough is known about this in canon.

Note: Megaton sprang up over the bomb site after the Overseer of 101 refused to let anyone in or out of the Vault, including his own citizens. The Overseer eventually approved minor trade expeditions to Megaton, but details on the situation are scarce and password-locked to his personal terminal.

Note the Second: This version of Moira is canon, but assumes the player does not complete The Power of the Atom quest. (No zombie!Moira for yoooou.)

Re: Moira Brown (Fallout 3) Pt. II

[identity profile] moira-brown.livejournal.com 2010-10-08 07:49 pm (UTC)(link)
Personality: if Kaylee from Firefly were the sole survivor of a Reaver attack, she might have turned out a lot like Moira.

She’s an eternal optimist with the heart of a researcher, and just slightly loony. Raised in the scrap-built town of Megaton, she's learned how to barter, borrow, find, and make everything from food to furnishings. She knows how to put together assorted broken crap to make something useful--or at least something that runs.

The Rock-It Launcher, a gun made from an old vacuum cleaner that slings toasters with the force of a small cannon, is a prime example of this. While Moira can't reliably build weapons, and is not some kind of scary ninja gunsmith, she can fix or mod them pretty well, depending on what she has on hand.

In Fallout 3, Moira lives above her shop, Craterside Supply, which she never leaves. She dispenses sunny, quirky advice to all customers, and will try to convince the player to share her dream of completing The Wasteland Survival Guide.

As a minor character, Moira's family background is basically a blank slate. Going reasonably from canon, she's probably related to the Vargas family in some way. She would have had as ordinary a childhood as possible for someone who grew up scavenging a post-nuclear hell for survival, but she seems fixated on the idea of the Wasteland as dangerous, so it's possible moving to Megaton wasn't all sunshine and roses giant killer radscorpions.

She basically wants for everyone to get along and not get killed, both of which are rarities where she comes from. The fact that she sometimes contributes to others' survival problems, however, is completely lost on her.

Re: Moira Brown (Fallout 3) Pt. III

[identity profile] moira-brown.livejournal.com 2010-10-08 07:54 pm (UTC)(link)
Abilities and Weaknesses:

STRENGTH 3
PERCEPTION 3
ENDURANCE 9
CHARISMA 7
INTELLIGENCE 7
AGILITY 5
LUCK 6

Weaknesses:

Moira is NOT A FIGHTER. She likes the idea of guns and knows how they should work, but she's a wimp and a lousy shot. Crying behind the counter with her hands over her face is her idea of a good defense. Throwing things that explode or spew fire (hopefully at the bad guys) and THEN crying behind the counter is Moira's idea of a really, really good defense.

She has decent Charisma: boy, is she cheerful, and she always has something good to say about everyone. Yes, everyone. She always initially likes everyone she meets. Always.

Dramatically not Perceptive, she’s slow to notice if someone doesn’t like her back; breaking it to her can take days, weeks, months…forever… She could lie, but it doesn't occur to her. (Again: smart, but not at all perceptive.)

She's pretty bright--she's been taking things apart and putting them back together most of her life. Although she's better at taking things apart. Heh. When confronted with computers, especially ones as advanced as she’d likely find on Sacrosanct, she’d assess their physical structure and try scrapping them for parts. Hacking isn't her expertise, unless you mean literally.

She can type well enough to keep a computer log of The Wasteland Survival Guide, so she knows what an interface is and how to use one, but she's also the kind of person who is convinced that "PASSWORD 4321" is the best password ever, no one will ever guess it.

She never suspects anyone and would never for a moment believe (or understand) that someone was lying to her. Her survival instinct is permanently broken in the direction of “Ooh, a shiny!”.

Strengths

Moira’s pretty smart, with a head full of trivia from both before and after the War, but she’s so unperceptive that it's mostly useless info, or she can't locate it when she needs it, or she'll get some critical facts mixed up at just the wrong moment.

She has decent Agility: if she can dodge a wrench, she can dodge a ball, she can repair things well, and she could probably pick the hell out of locks if it ever occurred to her to try.

Moira is like a happy-go-lucky savant variation of McGuyver: she could make a frag grenade out of chewing gum and a toaster. Of course, being both weak and clumsy, she’d then likely fumble it and KILL US ALL.

Happily, her decent Luck helps rescue her from her worst accidents. Most of the time.

She can Endure a lot and is often heard to remark "Gee, maybe that's a bad one," while sporting cuts or burns that should really alarm any sane person. Understandably, she knows a decent amount of first aid, including stitches. Heal thyself, right?

This helps her survive, despite her curiosity re: all things explosive and burny, combined with her amazing lack of preservation instincts and general inability to tell when she's in real danger.

Inventory:

Fallout 3 character weight limits are ridiculous. With a Strength of 3 and no other modifications, Moira's Fallout base carry-weight in canon is 180 lbs.

Now that we've established how crazy that is, let's consider what she's carrying:

(1) Huge-ass field backpack (guess what all her stuff is in)
100) Bottlecaps
(1) Frag Grenade
(1) Cherry Bomb
(1) 10 mm Pistol
(80) 10 mm Rounds
(12) Shotgun Shells
(3) Energy cells
(1) Conductor
(1) Sensor Module
(2) Iguana on a Stick (mmm, Soylent Green)
(1) Lunchbox
(1) Fancy Lads Snack Cakes
(6) Stimpacks
(1) Mentats
(2) Rad-Away
(1) Jet
(1) Radiation Suit
(1) Armored Vault Jumpsuit
(1) RobCo Jumpsuit
(1) Big Book of Science
(1) Schematics for Rock-It Launcher
(1) Schematics for Bottlecap Mine
(1) Floor Plan for Love Machine Theme to A Megaton House
(1) Floor Plan for Science Theme to A Megaton House

and

(1) copy of The Wasteland Survival Guide, First Ed.

Re: Moira Brown (Fallout 3) Pt. IV

[identity profile] moira-brown.livejournal.com 2010-10-08 07:58 pm (UTC)(link)
Appearance: Moira is a short, pale, derpy and skinny redhead. She's not attractive, but she's not a mutant or anything...Not that there's anything wrong with that! Differences are what make people special. As long as they don't eat her over it. Okay then.

Well, maybe Lindsay Lohan (http://www.wingfantasy.com/wp-content/uploads/2010/05/Lindsay-Lohan.jpg) is a mutant, even if she's special for who she is waaay down deep inside, somewhere, but Moira totally isn't. A mutant. Or special. The mayor had her tested.

Age: 24
OC/AU Justification ;
If AU, How is Your Version Different From Canon, and How Will That Come Across?
If OC, Did You Run Your Character Through a Mary-Sue Litmus Test?
And What Did You Score?


I did this anyway, running roughly on how I plan to play her, and got an 8? Mostly for her (totally canon) RELENTLESS OPTIMISM.

There were SO MANY QUESTIONS ABOUT ~ROMANCE~, it's really amazing.

Re: Moira Brown (Fallout 3) Pt. V (that's all, I swear.)

[identity profile] moira-brown.livejournal.com 2010-10-08 08:14 pm (UTC)(link)
Samples ;

Log Sample:

Somewhere between hanging up her mop for the day and rebooting her computer, Moira noticed that it was dark. It usually got dark, after sunset, with it being night and all, but this was completely dark darkness. Like the inside of a locker. Like the one that Billy had stuffed her into, that one time.

He was dead now. Oh, not because of her! That would be terrible. No, no, he'd mouthed off to some raiders. Or so she'd heard. She tried to stay away from that kind of--

Moira was alone in the dark. And she was falling. Fast.

Ouch! Whatever that was, it was sharp, and made of metal, and hit her really hard. Hard enough to send her spinning into something else sharp and made of metal.

She flung her arms over her head, duck, and cover--kind of a cute song for such an awful thing, but she didn't have time to think about it, too busy screaming and trying to hang on and cover her eyes at the same time and--

She'd left the store unlocked. Again. Darn it.

She didn't want to die.

She tumbled end over end, still screaming, and finally hit solid ground. With her feet and her skull. At the same time. Hard enough to make her fireflies come out to play; they were best friends with the bells in her head. In her head was a magical, comforting place to be. But not right now. On account of landing flat on it.

She sobbed, moaning, and tried to curl up. Curling was a natural defense used by wolves in the wild and an Olympic sport in Canada. Only she was still numb from the impact, so it was more of a flop than a curl. At least her ribs were okay.

Well, no bones about it--and none of them broken, thank goodness! Except maybe her nose? No, it was just bleeding a little. Well, that was nothing to cry over.

No bones about it. She was not in Kansas anymore. Not that she'd ever been to Kansas. Unless Kansas was fictional, like China. Moira wiped her nose on her sleeve, shook away her brain bells, and staggered upright. Right as rain! Everything was going to be fine, she just knew it.

Moira smiled. Ow.

Maybe Kansas had been a dream.

Network Sample:

[audio: static, screeching, a warbling crackle of tones and frequencies as the device is adjusted]

Wow, a personal assistant! Sure beats that old holotape recorder. I just wish [fizzle pop FEEDBACK SKREEEEREEEEEEEEE] Ouch! Eardrums! Ow ow ow. [hiss] I wish I knew how to turn it on.

[long pause] Oooh! What does this button do?

[You're treated to a GIANT CLOSEUP of Linday Lohan's left eye, blinking at you rapidly.] Hmm. I don't see how it—oh, more buttons!

[The device pops in and out of holographic mode, with and without audio, then stabilizes in video, tilted slightly because she's trying to figure out where the watch is on this thing.]

Maybe it’s a micro-holotape? Well, it's definitely on. Okay.

[She smiles, though you're unsure if it’s because she knows it's a vid screen, or because Moira's the kind of person who smiles at all her appliances. And names them. She will call this wristband George.]

Hi there! I'm Moira. Uh, I mean *ahem* Moira Brown, recording. The Wasteland Survival Guide: Research and Field Notes.

Item: I fell on my head. Note: 'fall on head' not a new item, originally part of a set, but I've lost terminal access. We'll tag this incident Fall1 for further study.

Item: I have no idea where I am.

Item: There's a lot of metal, all piled at angles from the...Is this dirt? Hang on, I'll collect a sample. [This consists of scooping some of the might-not-even-be-dirt into the pocket of her jumpsuit with her bare hands.] Samples are very important in research and should be taken whenever possible.

Item: I fell from--up there. Craterside Supply, just over the... [View wobbles crazily as she turns, staring up into the gloom.] Oh my! There seem to be other things falling from the—[camera bouncing; hard panicked breathing] oh. Oh. Oh dear. This is bad. This is very. Very. Bad. [As she brings her arm up, again, to guard her face, the screen is filled with wide blue eyes staring in fear.]

Item: Urgent message for anyone in the Craterside area! Urgent message for Craterside! The sky is falling. I say again, the sky is falling!

Re: ACCEPTED

[identity profile] moira-brown.livejournal.com 2010-10-13 02:58 pm (UTC)(link)
Yay! Thanks. I'll uh, try to figure out Wikia later today-ish. Thanks again!