C O N T A C T . A N D . F A Q :
mod contact ;
Your mods at Singularity are all available to answer questions or concerns about the game.
Note: All mods play the station AI, Hypatia ( ascens). You can direct questions about her to any of the moderation team.
C O F F E E ; tallwhite also plays ; BLU Sniper ( itsdecaf) im ; bugger this thing
B R I G ; haneshinohara also plays ; Arbiter ( arbitrating), Private O'Brien ( sniperbitch), Eko ( temerate), Marcus Wright ( equalsdeath, and the NPC Twosix-six ( bastione) im ; BrigantineFranke
L A I N I E ; gayistheway also plays ; Black-One ( oneliners), Catherine-B320 ( nobletwo) im ; literally nailed
M O U S E ; emeraldmouse also plays ; Red ( screeee), Virgil ( suckitimashark), RED Pyro ( up_in_flame), Jack ( i_would_kindly im ; whatuhflamer
All mods can also be reached at the main mod email, singularityrpg.mods@gmail.com. Please allow 72 hours for response.
app team contact ;
Your mods and app team at Singularity are all available to answer questions or concerns about the application process.
Note: App team members use the journal singdemimods for their announcements. Please consider a response from this journal, especially towards applications, to have the same weight as a reply from a mod. All applications are reviewed by ALL mods and app team members.
O D D ; gorebite also plays ; T-800 ( terminatenomore), Black-Two ( blacktwo), Zaeed Massani ( gawdamn), Fluttershy ( shiesaway) im ; electricbeararms
V I C ; mechaphilia also plays ; 686 Ebullient Prism ( creepersphere), Grid ( dismembers), Legion ( cohesions), Jorge-052 ( noblefive), The shadow ( harpocratic), Nue ( dimidiate), Michael Altman ( reunified) im ; vicioushallway
faq ;
Q: My character has a particular injury, disease or defect. Do I have to get it cured on arrival? A: Occasionally, Hypatia may decide to leave a particular injury or defect untreated, provided it's not life-threatening, if she finds it makes the visitor more "interesting." So, yes! You can absolutely say Hypatia left something untreated. However, any injuries sustained in the Junkyard will still be seen to. On the flip side, if your character is coming in with a health problem or such that would impede play, like having terminal cancer or being poisoned, you can choose to have Hypatia remove this. Use with care, because you can't decide to give your character their illness back at a later time.
Q: How do characters use the bracelets? A: After being escorted out of the Junkyard, characters are given a small wearable for their wrist. It's small, thin, clear, flexible, and --don't worry-- completely removable. When worn, the bracelet glows faintly with a string of numbers, acting as a taskbar. Pressing them, or flicking your wrist in the right way, will open the first screen of a touchable holographic operating system. This is your all-purpose smartphone, laptop and game peripheral for everything in Singularity.
Where appropriate, mechanical characters, people with high-tech suits, and other synthetics/cyborgs might find the navigation system installed on their HUD instead. Even though most will have starter equipment like this, there are plenty of other wearable computing options and upgrades characters can obtain for the same, but more fashionable, network functionality.
Q: How versatile is the station's holographic technology? A: It's the closest thing to magic. In any given location, indoors or outdoors, in residential or garden zones, characters can create fully 3D, touchable holograms, from vidscreens to augmented reality overlays. The holographic capabilities at Asphodel's station-controlled carbon plants are a little more limited, but mostly the same.
Q: Do the things ever go off on accident? A: While it is possible to mess up the filter or post options to post something accidentally, the devices don't ~*~turn on by themselves~*~. In particular, they will never activate when not being worn. That is, unless there's a Hypatia Is A Creeper event going on...
Q: What about filter hacking? A: The standard security settings for network filters are incredibly strong. Your character needs to be canonly gifted at hacking to do it, though of course they can learn or receive help over time too.
Q: Do characters all speak the same language? A: All written text throughout Sacrosanct and station-controlled areas of Asphodel identify the user's language and automatically translate. A similar process is handled in realtime during conversation. All of this is run off characters' wearables, so removing or deactivating them will render all text and speech incomprehensible, except in languages they already know. The insurgency also runs its own pirated version of the same translation software, which doubles as an encryption protocol to hide certain transmissions. Both methods have a 99.99999% uptime rate, but you never know when a Tower of Babel event will come along...
Q: Okay, so what does untranslated "native" sound like? A: If you can imagine English and Mandarin having a baby, a mutant baby, that's half verbalized chatspeak, and has no linguistic rules you'd recognize, you'd be getting close.
Q: Are there NPCs? A: The only NPC on Sacrosanct is Hypatia. On Asphodel, in addition to Lev, there is the human insurgency which might number in the hundreds. They're hard to find, though. Players are free to handwave interactions with them but need permission to kill any since, well, they won't replenish. :(
Q: Are there crimes in Singularity? Is there a justice system? A: Despite her namesake, Hypatia isn't usually interested in punishing visitors, unless they do something to piss her off. Crimes committed against the insurgency usually come back to bite the character in the ass, so things like murder and assault should be inquired about on the Requests page before being implemented. Keep in mind, however, that just because there isn't mod regulation of criminal activity does not mean characters are not accountable if other characters have a problem with yours.
Q: What happens to dead bodies after respawn? A: They don't combust or vanish, if that's what you want to know. Respawn is basically cloning, so revived characters are fully capable of stumbling upon their own corpse, which will decompose at the normal rate. The same goes for Underworld NPCs, who don't respawn at all, because they don't use teleporters.
Q: Are characters at all aware that they've died and been respawned? A: Nope! The action involved in respawning and teleportation is absolutely the same, so there's no immediate way to discern between one and the other. They will not even be aware time has passed. Fortunately, their wearables will respawn with them, and immediately synchronize with station records as soon as they exit the teleporter, so while your character himself might not know what happened, a quick check of the public surveillance cameras will hopefully get him up to speed. Those gifted in programming can also create routines that analyze surveillance footage and user biostats to send a message to the programmer in the case of death.
Q: All these job listings on the Job Board aren't possible for my character. How can I earn work credits? A: You can also ask another character to do the job for you and transfer the credits in exchange for a favor or item. If your character is gifted electronically, they might also be able to counterfeit credits or get what they want by illegal means. The listings on the job board are always changing, however, so if your character's the straight and narrow kind you might find a suitable one soon!
Q: Why is muncesting not allowed, but playing two characters who "go together" is? A: It's a difference in intent. Let's use the characters 3 and 4 from 9 as an example: they function as basically the same person in two bodies. Their major interaction would not so much be with each other as with other characters. That is why it must be done responsibly: players found to be interacting too heavily with themselves will be asked to stop, or failing that, to drop one of the characters.
Q: Why are "adult" logs with players set at 18 and above, but can involve teenaged characters as long as they're not "obviously" underaged? A: Because characters are fictional, no matter what Canada says. And for as controversial as it sometimes may be for RPers, the "age" given to certain characters, especially in Japanese media, is incredibly arbitrary. It's often a matter of audience appeal more than realism. That said, you can have a shotabait 19-year-old just as much as a worldly 12-year-old, which is where the Keep It Tasteful rule comes into play. We don't want to sit around debating what is offensive or not. If a mod asks you to cut or warn for something, do it. If we ask you to stop or move a thread or log to a journal/musebox, please follow instructions. Failure to do so may result in mod action.
Q. So I'm from this sex game where we have to-- A: Stop right there. Remember the Keep It Tasteful rule. Yes, we allow you to import characters' memories from previous games, but don't go all creeper on the nearest loli about what your character used to do every Friday night. We're not a DR, and we're definitely not a sex DR.
Q. I have a question that isn't listed here. A: Feel free to comment with it below!
credits ;
main design for Sacrosanct and Asphodel - Fuzzy Modem Sacrosanct interiors - Alexander Preuss ; Mass Effect and Mass Effect 2 (BioWare) ; Halo series (Bungie) ; Uncharted (Naughty Dog) Asphodel locations - Mass Effect 2 (BioWare) ; Lord of the Rings (New Line) Team Portal 19 - Team Portress (3PG) Ever Breath of Fantasy MMXIV -Final Fantasy XIV (Square Enix) holography - Mass Effect 2 (BioWare) ; love1008 @ deviantArt teleportation and respawn - Halo 3 (Bungie) ; { tcb } @ Flickr Hypatia - Halo Wars (Bungie) Lev - Huang Xiaoming (various photographers)
game concept - tallwhite ; demotivate game graphics - demotivate station schematic - demotivate
setting - gameplay - taken - application event archive - hiatus and drop - contact and faq maps and locations - requests - job board - deaths
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I'm sorry for how long this is. I have this LJ name for a reason. 1/2
The character in question is Starscream from the Transformers G1 Cartoon, and the game I played him in was Cape and Cowl. The issue is what form this version of Starscream would take upon arriving in the city. In Starscream's native canon, he is normally a Giant Space Robot, but from the point I had originally apped him in from (post the episode Possession in Beast Wars, if that means anything to you) he existed only as a disembodied ball of nearly indestructible energy, called a Spark.
In Cape and Cowl, he was initially given a human body with superpowers (as all nonhumans in that game are), but starting early this past year, he upgraded himself into a new technorganic Pretender shell (see this post (http://loltraitorlol.livejournal.com/9088.html#cutid2) and also this one (http://loltraitorlol.livejournal.com/8648.html#cutid1) for details; you can ignore the bits about him having extras on hand because he obviously wouldn't have that in Singularity, at least not for a VERY long time). By the time I dropped him, this shell had lost most of its organic parts, and was a fully robotic though non-transforming body (and a... somewhat terrifying one).
When I dropped Starscream there, his last thread involved him being permanently killed. Due to the method of his death, his body vaporized, and according to CnC rules, he would have been sent back to his own home dimension... which in his case means floating in between the stars as a disembodied orb of energy.
So, my question boils down to: What the hell body would Starscream have on arrival to the station? Would he remain a disembodied Spark (as he is now?)? Would he have his somewhat terrifying robot body from just before he died? The entirely human-looking robot body he used shortly before that? His fully human body from earlier in CnC? His original Transformer body?
As a spark, he has the following abilities:
he can only be destroyed by high-level energy beings (ie, supernatural beings or creatures like the Q from Star Trek or Vorlons/Shadows from B5 otherwise Sufficiently Advanced life forms) or by a shard of unstable crystaline energon shoved through the center of his spark.
He is insubstantial and has no physical presence or ability to move things
He can speak
He can posses machinery (including sentient robots) in much the same way a ghost possesses people
If a machine he is possessing is severely damaged or destroyed, or indeed simply rendered temporarily nonfunctional, he is ejected from it.
In Cape and Cowl only, he also had the ability to posses organic life forms, with the limitation that he could only leave those bodies if the body died, was rendered unconscious (not asleep, but actually unconscious) or if a spark extractor was used on him.
A spark consists of some sort of highly ordered energy matrix of positrons and positive-spin tachyons composed in such a manner that it can contain and convey data and energy. Most sparks are instantly destroyed when removed from being housed in a Transformer without special equipment; Starscream's has some (unspecified by canon) crazy mutant quality that lets him do this stuff. If he's stuck as a spark, would he have any of these abilities?
If he has the human body he had in CnC, would he have his superpowers at all (they're not THAT powerful, honestly, you can read about them in that same post with the stuff about his robot body (http://loltraitorlol.livejournal.com/9088.html#cutid1) and I do have a technobabble explanation for how they work [mostly blah blah electromagnetism]) or would he be 100% human?
Re: I'm sorry for how long this is. I have this LJ name for a reason. 1/2
Regardless of what body he's in, would he still maintain his mutated spark? I recognize that this would futz with the death rules somewhat significantly – basically, if Starscream were to die by normal means, he would not get sent to a teleporter (probably) but would instead wander around without a body as a Spark until he found something to serve as a vessel. I feel that first, his mutant spark is a fundamental part of his character (in CnC, he started to question why he had it, whether it was a blessing or a curse, etc) and second it allows for unique CR and gameplay opportunities as a plot device. I do recognize, however, that it is a fairly bizarre and game-changing ability to have.
[deep breath]
Sorry about all that D:
but we love your username
1. You absolutely have the choice to take him as a spark including all his abilities, although we might restrict you from allowing him to possess the station itself or some of Hypatia's bigger mechs. Smaller machines and stuff are totally fine. You could also possess robot characters with those players' consent.
2. If you want to play him as Pretender, technorganic, or human, my suggestion would be to either take him post-CnC-death into an AU which would explain getting his form back, or just take him from an earlier "canon point" in his CnC CR (say that three times fast).
3. In any event he absolutely would be allowed to retain his mutant spark. We recognize that TFs as a whole are pretty hard to kill and it's something we accounted for when designing the game. However, we'd like you to be open to the possibility that Sacrosanct's string resonance and quantum tech might be able to at least contain his spark, if Hypatia deems it absolutely necessary. This would just be so everyone's playing under the same general rule set and wouldn't really affect how you play him. I hope that makes sense. o7
<3
Re: 2 - So, basically, 'make up some sort of plausible reason he would be in one of those forms' and we are good..?
re: 3 - That's 100% acceptable; you wouldn't even have to use string resonance to do it, as in Transformers canon strong electromagnetic fields of certain polarities seem perfectly capable of keeping him stuck.
If I were hypothetically to bring him in as just a spark, how easy WOULD it be for him to get some sort of body, even if it's that he kidnaps someone's Roomba for ransom...?
Re: <3
2) Yep! And considering a lot of the "Jhiaxus decided it'd be fun" excuses pulled in G1 all the time, you'd have a lot of variation to play with. Or just "aliens did it." It's how another character had her brain modified, for example.
3) Ooh, thanks for reminding me. >)
Roomba) The Junkyard is full of mechanical devices, bipedal or otherwise. You can also request equipment from your character's homeworld to appear there at some point, if you felt like it. On the rest of the station as well as Asphodel, there are also plenty of mechs Starsky could take over if he has credits. Sacrosanct is based around a pretty posthuman economy, so there are actually a lot of robot body shops (and coughcough, "specialty" dolls) and even means to customize a body or vehicle with credits.
SO long answer short, he could wind up in pretty much anything you can envision, lulzy or functional. I totally vote Roomba or Aibo.
no subject
I will confer with my castmates then, to see what is the most appropriate/lulzy. Thanks for your help!