http://singularitymods.livejournal.com/ ([identity profile] singularitymods.livejournal.com) wrote in [community profile] singularityooc2011-08-13 04:43 pm
Entry tags:

Policy Discussion

Some of Singularity's players have questions about the game policies on AU character applications. This post has been put up to allow players to approach the staff to ask questions, offer suggestions, and voice concerns regarding those policies. The moderators are also available via IM/PM [contact information] if any player does not feel comfortable discussing their concerns in public.

As of the end of this application round (August 15th), AU applications will be closed until this matter can be resolved. This ban on AU apps does not apply to the exceptions listed in the AU policies (malleable protagonists and canon AUs).

[identity profile] puppetfetishist.livejournal.com 2011-08-13 08:51 pm (UTC)(link)
I'm actually going to stay out of this discussion for the most part, primarily because I know me and I've got an unfortunate temper that might make things worse rather than better...

But I just wanted to say I really appreciate you guys putting this post up and taking the steps to try to address the problem.

So thanks, dudes.

[identity profile] manipul8trix.livejournal.com 2011-08-13 08:51 pm (UTC)(link)
REALLY quick question! Regarding the AU apps being closed next month - does this also include "other game CR" apps? I have a friend who was going to apply as one of those but doesn't know if she'll finish her app in time for the end of this round, so yeah. :3

[identity profile] manipul8trix.livejournal.com 2011-08-13 09:05 pm (UTC)(link)
Thanks, I'll let her know!
gottakilldaves: (knives and ivory)

[personal profile] gottakilldaves 2011-08-14 07:37 pm (UTC)(link)
I think I've already said everything I had to say regarding the policy itself, so I won't bother repeating myself.

That aside, when it comes to AUs it's really hard to make a blanket rule for what is/isn't allowed, and from what I've heard there have been mixed messages in the past when players have approached mods asking if their AU would be allowed. Maybe there could be a separate post or a section on the reserve form for sharing AU details? While contacting mods individually might be quicker, I think having a post for that would make it easier for every member of the team to see the AU info and weigh in, leading to less confusion later on. If a player chose not to give details ahead of time and was rejected as a result, it wouldn't be a fault of the app team or mods.

The FAQ kind of works for this already, but I think it would feel a lot more welcoming for potential appers if they had a specific place for their AU-related concerns.

[identity profile] puppetfetishist.livejournal.com 2011-08-14 09:57 pm (UTC)(link)
This, absolutely this. Maybe when AU characters reserve they should summarize their AU, perhaps only in one sentence (I often find if an AU can't be summarized in one sentence, it shouldn't be apped anyway)


I also think perhaps we should re-iterate our points about what should/shouldn't be allowed here, in a more open forum that the players can discuss?

Personally, I feel that there shouldn't be a blanket rule. It should be "AUs are allowed" or "AUs aren't allowed", period, with perhaps the caveat that "Characters from cross-fandom AUs must EITHER have the serial numbers filed off (ie, you can't have a Bioshock AU, but you could hypothetically have an "underwater city with Objectivist ideals") OR they must explicitly have never encountered a canon character"

You can argue that disallowing cross-fandom entirely can hurt the casts apping in, but you can argue the same for fourth-walling, and this doesn't change the fact that there are some canons which are naturally this way. You haven't banned players from canons that naturally fourth-wall, and in fact this often seems encouraged.

In the end it's really up to the players what they're comfortable with, and again, the caveat that canon mashes must speak to their casts before apping is there (And you can ALWAYS confirm with each cast)

idk, I'm rambling, and incoherent here

I also still think strong AUs are viable -- my favorite one (that i keep bringing up) is 18th century sailor Commander Shepard (canon example: Marvel 1602). I also think that AUs where one tiny thing changes (we'll call it butterfly affect AUs) that can change a character's personality, goals, or story are also viable (Example: ... so many comic books. SO MANY COMIC BOOKS.)


IN THE END, I suppose what I'm saying is that trying to make blanket rules about what can and cannot be apped for an AU is difficult at best, and as always the merits of an AU should be judged on the quality of the prose and the ability of the player to handle a character, not the content of the AU itself.




THEN THERE'S OTHER STUFF WHICH I AM NOT AS ABLE TO ELUCIDATE UPON AND SHALL LEAVE TO OTHER PLAYERS, but mainly I feel that many of the recent rejections were ill-justified and/or outright rude :( which is upsetting.

[identity profile] puppetfetishist.livejournal.com 2011-08-14 09:57 pm (UTC)(link)
oh and yeah I am

breaking my own "I AM NOT ENGAGING IN THIS DISCUSSION" because

nobody else is

boo

[identity profile] memorymodus.livejournal.com 2011-08-15 01:44 am (UTC)(link)
Mostly my concern is with communication -- from talking with multiple people it feels and seems as if not all moderators get together to discuss serious issues? It just worries me that a group of people centered around making the game what it is can't reasonably get together to talk about problems and player concerns. And I know that you definitely do communicate, but after being told that not everyone sees complaints I have become increasingly concerned that not all mods might be on the same page. Majority vote always leaves someone dissatisfied, and I think that perhaps instead of that, some sort of mutual consensus can be reached regarding serious matters? Not that it isn't effective, but leaving it behind in favor of more discussion could be preferable in some matters, like the AU applications -- and it also has the added benefit of encouraging the playerbase to compromise and understand each other's issues.

I also feel like a lot of the revisions and rejections lately have been a bit poorly worded, just as someone who has watched people I don't know receive them. The rejections feel awfully picky for some of the apps which have been well-written, and even though I know that you guys expect the best, sometimes the best feels a bit like "we don't want you here, so we will give you these revisions that are damn near impossible." Even though I'm sure that's not the intent, that's the feeling that it gives off.

[identity profile] not-aquaman.livejournal.com 2011-08-15 02:46 am (UTC)(link)
I'll admit, I've been concerned about the "better off as fanfic" rule for AUs myself. I think it's too subjective to reject an app simply because it's "better off as fanfic." What constitutes 'better off as fanfic', exactly? The criteria aren't really specified.

I just feel as though any AU can be rejected on those grounds. After all, what is roleplaying but a form of collaborative fic writing, really? Furthermore, I think that saying an AU character is better off in fanfic is akin to saying that a canon character is better off in their own show--which sort of defeats the idea of roleplaying them on LJ in the first place.

TL;DR--I don't understand what, exactly this rule is trying to achieve. Explaining the criteria that determine whether or not an AU is "better off as fanfic" would be greatly appreciated! Because as it is, I think it's too vague and any AU could be ruled as 'better as fanfic.'

[identity profile] not-aquaman.livejournal.com 2011-08-15 02:51 am (UTC)(link)
I just want to +1 you on what you wrote about the app revisions/rejections. You basically worded it better than I ever could have hoped to.

[identity profile] ecto-biologist.livejournal.com 2011-08-15 02:53 am (UTC)(link)
I'll have more when my brain stops trying to kill me, but having talked with Catie (Head mod over at [livejournal.com profile] a_facility), here's some notes she dropped on how to streamline the app process - especially in regards to time. Here's the cliffnotes version:

Cycle Change: Singularity's cycles don't allow for a lot in the way of of a break when it comes to app processing. A "Two for Reserves, Two for Apps", while good for lower-traffic games, doesn't work for the current traffic Singularity has coming in. The solution here is to pick a week - preferably one already covered during the 'two-on, two-off' cycle to devote to apps, while leaving three to handle reserves and other bits of modly business cuts down on the amount of traffic every month. Things might also seem to go faster if you pick a day when approvals and rejections get handed out.

App Processing: From what I understand, a number of mods- familiar with an apps canon - have to be present in order to get approvals and rejections, and you go through them one at a time. The solution here was pretty simple: Google Docs. From what I understand, mods usually have regular access to Google Docs. This allows each mod to - as apps filter in - read them and put their stance on the Google Doc - be it approval, rejection, revisions, or other. These can be peppered throughout the week on the apps that mods/app team can contribute on. Then a day (Let's say, for example, apps are processed 24 hours after submissions close.) is decided in which one mod can go through and give the copy-pasted acceptance spiel - or, if needed, a rejection spiel -, but the key here is to turn a majority voting into pseudo-majority. If mods and app team cannot reach a consensus, a rejection should be defaulted to. But only among those that know the canon. This allows more flexible scheduling between our mods, who are naturally very very busy with their home lives.

Policing Reserves - It should be stated that catching things in the reserve process saves both Singularity staff and Singularity applicants a lot of trouble. Catching reserves that might have issues - and warning applicants ahead of time - helps keep things functioning. Even if only half those that reserve apply, those that have been warned that their app might be likely to be judged harder that do apply are able to reasonably manage their case better - it may seem like policing or babysitting, but catching problems before their occur is the basis of being a moderator.

  • Temporary Staff? It has been pointed out to me by a few members of the mod team that policing the reserves page is too intensive from a time standpoint. If that's the case, maybe seeking out volunteers who would work as 'Technical Assistants' would help alleviate the problem. Staff members who don't qualify as moderators or app team members, but who help maintain various parts of the community that the moderators are having trouble maintaining. I know several people who can and would volunteer to help with Singularity's various elements (Revamping wiki-pages and organization, helping maintain the reserves page stated above, helping maintain and/or drive the metaplot, and adding easy-to-use HTML navigation, among other things were listed.) simply asking for volunteers can be a great boon to the staff, who - as stated - is very likely busy with other things, most importantly their jobs and day to day lives.


I had more, I'll think of it later on. There was a lot of stuff I was thinking about while not able to do anything this weekend. People are welcome to ask questions.

[identity profile] northborn.livejournal.com 2011-08-15 02:58 am (UTC)(link)
I'll probably comment more later, but I wanted to say that we already use Googledocs for our app process.

[identity profile] ecto-biologist.livejournal.com 2011-08-15 03:02 am (UTC)(link)
Drive-by Reply, here. pchooooo and whatnot.

I guess I don't see why applications take so long, then? AUs I can understand - especially with the rules as they are (but more on that later), when you guys can leave comments to each other and shoot back and forth on Googledocs all throughout the week? It seems like the system can and should be faster somehow. If you're using Google Docs to pepper out commentary on applications, shooting back and forth doesn't take long and often doesn't need to have everyone present.

[identity profile] northborn.livejournal.com 2011-08-15 03:02 am (UTC)(link)
Actually, I should probably explain the app process as it is.

Currently apps are linked in a google doc in which we use for discussion on the particular app. The apps are always handled a 3-like-vote basis, rather than waiting for a majority rule.

[identity profile] timehacked.livejournal.com 2011-08-15 03:04 am (UTC)(link)
This is Teal who is too lazy to log out, but

Yeah, basically these are my problems with this rule as well. I feel like it's flimsy justification at best.

[identity profile] ecto-biologist.livejournal.com 2011-08-15 03:05 am (UTC)(link)
+1 over here from me - there are no good guidelines/rules for AUs, and the 'Better As Fanfic' catchall serves as just that - a catchall. If the system needs a catchall like that, then shouldn't the system be fine-tuned in order to fix it so the catchall isn't needed? It's like trying to repair leaky pipes by putting a bucket underneath - sure it catches everything, but it shouldn't be put in place as a permanent solution.

[identity profile] memorymodus.livejournal.com 2011-08-15 03:08 am (UTC)(link)
I LOVE THE MODS and I love this game, I just want everyone else to love it too! :)b

[identity profile] memorymodus.livejournal.com 2011-08-15 03:10 am (UTC)(link)
Going off of this. I understand that you're familiar with some canons more than others, but making some people wait almost the entire month for their applications to be processed seems a little unfair, even if you guys are impossibly busy. Especially if you're using googledocs and it only needs three votes to be accepted.

[identity profile] memorymodus.livejournal.com 2011-08-15 03:12 am (UTC)(link)
I agree with this. It seems like a very subjective rule that is easily bent around which person of the app team is heading the conversation over a particular AU.

[identity profile] ecto-biologist.livejournal.com 2011-08-15 03:12 am (UTC)(link)
That seems a little extreme. At least from my standpoint - there are six members of staff who vote on apps, correct? The four mod team members, and the two app team members. I feel like, especially considering the way things are going, responsibilities could be divvied up so that not everyone has to handle every app. Especially since three-like-votes is a majority anyway. If I remember correctly, there needs to be a minimum of three voting on apps regardless. If only three are present to judge an app, and the app needs three to pass, it essentially forces all the members to take a particular side, with the app stonewalled until further notice. A majority system would cut down on this when the staff is busy - if only three are present, they can debate and make their opinion known. That's from my standpoint, at least. With, like I said, rejection being a default in the case of complete disagreements.

[identity profile] ecto-biologist.livejournal.com 2011-08-15 03:13 am (UTC)(link)
I really can't add any more to this that Man-D didn't put in better words.

Drive-by +1.

[identity profile] timehacked.livejournal.com 2011-08-15 03:15 am (UTC)(link)
STILL TEAL

ALSO +1 THIS

[identity profile] timehacked.livejournal.com 2011-08-15 03:15 am (UTC)(link)
^ This. When I used to mod The Wake, even canons we didn't know only took us a few days at most.

[identity profile] timehacked.livejournal.com 2011-08-15 03:17 am (UTC)(link)
It's like trying to repair leaky pipes by putting a bucket underneath

by putting a bucket





dude

dude

that kind of language just

not in public man seriously
Edited 2011-08-15 03:18 (UTC)

[identity profile] ecto-biologist.livejournal.com 2011-08-15 03:22 am (UTC)(link)
GASP

oh god you're right FFFFF

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