First: Definitely mark down CT as being involved, both in the assault and prep if need be. This is absolutely up her alley and since finding out that the shuttle was blown up, she has been trying to figure out a way to do this herself. o/
Re: OOC Mechanics: Absolutely agree with all of this. Structure is great and I think it'll help keep players from feeling overwhelmed. Especially the mentioned "checkpoints/where we stand" at the end of each section so the game can keep moving/not waiting on everyone to finish backtagging.
Re: Plot! -Possible plot device for keeping characters on Asphodel: big storm? Magnetic/dust/weather/whathaveyou. Just throwing an idea out there. -Prep/Training: CT definitely has some tech savvy, how much is still unclear canon-wise, but if someone could talk her into it, I'd say she's definitely capable of arming EMPs or EMPlike weaponry at least. -An idea for the surviving zones/areas: Of course I'm going to suggest the desert or a cave system. Partially because CT, paritally because we've seen in the real world that not being out in the open (visibly at least) is a strategy because it requires the enemy to come smoke you out. And if someone keeps guard on the one or two teleporters leading into the zone in question, it could be a strategy to keep the sh*t out of their bed (for lack of better phrasing). -Also if the hospitals get taken down, it'd make sense for the PCs to set up a med camp at the least to take care of their own casualties that can make it back.
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Re: OOC Mechanics: Absolutely agree with all of this. Structure is great and I think it'll help keep players from feeling overwhelmed. Especially the mentioned "checkpoints/where we stand" at the end of each section so the game can keep moving/not waiting on everyone to finish backtagging.
Re: Plot!
-Possible plot device for keeping characters on Asphodel: big storm? Magnetic/dust/weather/whathaveyou. Just throwing an idea out there.
-Prep/Training: CT definitely has some tech savvy, how much is still unclear canon-wise, but if someone could talk her into it, I'd say she's definitely capable of arming EMPs or EMPlike weaponry at least.
-An idea for the surviving zones/areas: Of course I'm going to suggest the desert or a cave system. Partially because CT, paritally because we've seen in the real world that not being out in the open (visibly at least) is a strategy because it requires the enemy to come smoke you out. And if someone keeps guard on the one or two teleporters leading into the zone in question, it could be a strategy to keep the sh*t out of their bed (for lack of better phrasing).
-Also if the hospitals get taken down, it'd make sense for the PCs to set up a med camp at the least to take care of their own casualties that can make it back.
Altogether scree I am excited.