supernova1006 (
supernova1006) wrote in
singularityooc2012-03-22 12:19 am
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RIFT EVENT: DAYS 3-4
With one last sickening twist, all of the spatial distortions go back to normal. The station settles and everything is where it's supposed to be again. But a split second later, something else starts to go wrong...
Now it's time's turn to go nuts. From March 22nd to the 24th, temporal distortions will plague the station. Clocks might speed up, slow down or be stuck at one time for hours. Time will move very slowly for some people and very quickly for others. They might talk or move very slowly as well. Trees will suddenly become saplings or seeds. People might suddenly become old or very young. Buildings might look brand new, or the station will be covered with a layer of rust. If your character is aged forward or backward, it's up to you whether they know what's going on or not.
You might also meet past or future versions of yourself and others. Alternate timelines will flicker in and out of existence. You might even meet residents of the station from the distant past.
Any character with time-based powers or time sensitivity might, like the space-sensitive people before, find themselves sick, able to correct temporal imbalances, or might be able to perceive "real" time. Again, it's up to you!
Time will automatically correct itself on the 24th.
Now it's time's turn to go nuts. From March 22nd to the 24th, temporal distortions will plague the station. Clocks might speed up, slow down or be stuck at one time for hours. Time will move very slowly for some people and very quickly for others. They might talk or move very slowly as well. Trees will suddenly become saplings or seeds. People might suddenly become old or very young. Buildings might look brand new, or the station will be covered with a layer of rust. If your character is aged forward or backward, it's up to you whether they know what's going on or not.
You might also meet past or future versions of yourself and others. Alternate timelines will flicker in and out of existence. You might even meet residents of the station from the distant past.
Any character with time-based powers or time sensitivity might, like the space-sensitive people before, find themselves sick, able to correct temporal imbalances, or might be able to perceive "real" time. Again, it's up to you!
Time will automatically correct itself on the 24th.